Page 1 of 2 1 2 LastLast
Results 1 to 10 of 19

Thread: Hi Res Textures?

  
  1. #1
    Beetle Synesthesia's Avatar
    Join Date
    Jun 2009
    Location
    England, UK
    Posts
    116
    Gamer IDs

    Gamertag: pablo404 PSN ID: pablo404

    Default Hi Res Textures?

    Anybody know if would be possible to replace the textures in Dk2 with high res versions? It would make a big difference to the visuals, especially in first person mode.

    I'd be happy to create a set of high res textures like the ones I did for NBKE if anybody could find a way to 'import' them.

  2. #2
    Keeper of Keepers dotted's Avatar
    Join Date
    Jun 2009
    Location
    Denmark
    Posts
    1,151
    Gamer IDs

    Steam ID: dotted

    Default Re: Hi Res Textures?

    Quote Originally Posted by [URL]http://keeper.lubie.org/html/dk2_tools_extrct.php[/URL]
    DK2 Official WAD Tool

    In order to speed up loading time some of the DK2 graphic, files are stored in '.WAD' files. These WAD files are then unpacked in memory once they have been loaded. It is possible to have DK2 load the files individually rather than from the WAD files by using the command line switches '-enablefilepatching' and '-enableartpatching'.

    DK2 WAD Tool will let you unpack the WAD files. Once unpacked, it is possible to modify some of the files and witness those changes in the game. Not all the graphics used in DK2 are stored in WAD format, but most of it is.

    Note that this tool works much better than other WAD extractors, as it supports compressed entries.

    You can download DK2WADTool from many sites - search the web.
    In other words, open any WAD file with the attached program click unpack and edit away, you just have to remember to start DK2 with the proper command lines.

    EDIT: Just tested it by editing the title screen, the WAD tool extracts everything in the right folder, so you only have to click the unpack button and just edit away.
    Attached Files Attached Files
    Last edited by dotted; September 9th, 2009 at 00:27.

  3. #3

    Default Re: Hi Res Textures?

    good idea, I would be fantastic if I could help with anything, but my real interest is in the remake of dungeon keeper 1, which I know nothing because they are not that ah is not been the project if they have canceled ... anyway I am available for the help they need in the forum, although my computer skills are less than basic

  4. #4
    Beetle Synesthesia's Avatar
    Join Date
    Jun 2009
    Location
    England, UK
    Posts
    116
    Gamer IDs

    Gamertag: pablo404 PSN ID: pablo404

    Default Re: Hi Res Textures?

    Thanks Dotted but none of the textures are stored in those WAD files. There is a directory called 'DK2TextureCache'. Inside that there are two files, one is a 9.5MB file called 'EngineTextures.dat' and the other is 120KB file called Enginetextures.dir which contains the names of the textures and some other info.

    The .dat file is the one we need to crack open somehow.

    EDIT: Looks like Trass3r has tried to crack this file already:

    http://trass3r.xentax.com/index.php?id=17

    There's a tool to extract the textures, gonna try it now...

    EDIT AGAIN:They extracted ok but they're in an unreadable format Apparently they are compressed using an unknown alogrithm.
    Last edited by Synesthesia; September 9th, 2009 at 01:07.

  5. #5
    Keeper of Keepers dotted's Avatar
    Join Date
    Jun 2009
    Location
    Denmark
    Posts
    1,151
    Gamer IDs

    Steam ID: dotted

    Default Re: Hi Res Textures?

    Damn, i guess we are out of luck then

  6. #6
    Dragon DragonsLover's Avatar
    Join Date
    Aug 2009
    Location
    Quebec
    Posts
    1,490
    Gamer IDs

    Steam ID: dragonslover

    Default Re: Hi Res Textures?

    Same goes for most of the GUI icons.
    I like dragons! They're the center of my life! I'll never forget them...



  7. #7
    Beetle Synesthesia's Avatar
    Join Date
    Jun 2009
    Location
    England, UK
    Posts
    116
    Gamer IDs

    Gamertag: pablo404 PSN ID: pablo404

    Default Re: Hi Res Textures?

    I've asked Trass3r about cracking the texture file, he reckons it could be done with the right amount of time and patience so there's still hope

    I reworked the default tile texture in DK2 up to 512x512, you can see the comparison below with the original tile on the left:


    It would be awesome if we could have the whole game in hi res, even the GUI. Hopefully trass3r will crack that algorithm...

  8. #8
    Your Majesty Hapuga's Avatar
    Join Date
    Aug 2009
    Location
    Austin, USA
    Posts
    1,444

    Default Re: Hi Res Textures?

    Synesthesia

    Great job, as always. Btw, could you ask Trass3r about AI? I' having difficulty finding it. It is not in the EXE, but cant find it anywhere else so far.
    http://img192.imageshack.us/img192/6659/c2warlocki.gif

  9. #9
    Keeper of Keepers dotted's Avatar
    Join Date
    Jun 2009
    Location
    Denmark
    Posts
    1,151
    Gamer IDs

    Steam ID: dotted

    Default Re: Hi Res Textures?

    Quote Originally Posted by Hapuga View Post
    It is not in the EXE.
    What makes you so sure?

  10. #10
    Your Majesty Hapuga's Avatar
    Join Date
    Aug 2009
    Location
    Austin, USA
    Posts
    1,444

    Default Re: Hi Res Textures?

    Quote Originally Posted by dotted View Post
    What makes you so sure?
    I assume so. Well... when you "assume" something... you're making an "ass" of "u" and "me". So I'm probably wrong.
    http://img192.imageshack.us/img192/6659/c2warlocki.gif

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •