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Thread: Character Development - Skeleton

  
  1. #11
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: Character Development - Skeleton

    Quote Originally Posted by MeinCookie View Post
    That shield now reminds me of Bullfrog... leave it in. I like it =)
    The Orc has a shield, we could have the design go to him maybe? The Skeleton design I really like, and that wouldn't look as cool on the Orc (For obvious reasons) so maybe give him the new Skeleton Shield.
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  2. #12
    Hellhound Blutonium's Avatar
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    Default Re: Character Development - Skeleton

    Skull Added to Shield.




    Im just thinking here, but hear me out


    Maybe......we could use some of the ZBrush Rendered Stuff for Decorations in the Game itself? like the shield and sword on the training room walls? how about we render it in 3D?

    Plus, the normals would work perfectly, since those will be generated from the actual model?
    Last edited by Blutonium; September 20th, 2010 at 21:07.

  3. #13
    Hellhound Blutonium's Avatar
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    Default Re: Character Development - Skeleton

    like so:


  4. #14

    Default Re: Character Development - Skeleton

    It would be the best way to do it

  5. #15
    Vampire MeinCookie's Avatar
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    Default Re: Character Development - Skeleton

    Love the shield =)
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  6. #16

    Default Re: Character Development - Skeleton

    Amazing model Bluto! you weren't kidding when you said you were gonna come back full force!

  7. #17
    Vampire MeinCookie's Avatar
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    Default Re: Character Development - Skeleton

    Is the metal of shield and/or sword going to be rusty?
    Last edited by MeinCookie; September 21st, 2010 at 10:00.
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  8. #18

    Default Re: Character Development - Skeleton

    That sounds like an excellent idea, most of the wall details will be normal mapped as well. But I wouldnt put too much effort into baking normal maps yet; better to do that with the actual wall on the background.

    Still......sweeeeeeeet.

  9. #19
    Hellhound Blutonium's Avatar
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    Default Re: Character Development - Skeleton

    resuming progress on the 3D models again...here We Go


    I'm basically doing a total Re-top on the skull base, and will start to add some crazy detail soon





    stay tuned

    ---------- Post added at 07:08 ---------- Previous post was at 05:57 ----------



    ---------- Post added at 09:08 ---------- Previous post was at 07:08 ----------

    All done!



    ---------- Post added at 09:19 ---------- Previous post was at 09:08 ----------

    Comparison:


  10. #20
    Tentacle
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    Default Re: Character Development - Skeleton

    Oh my god!

    ...

    I love it!

    *Thumbs up of Evi Approval!*

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