Armor etc. values go up to 255. And no, you can't change the max. Maybe KeeperFX has some of the limits changed/changeable, but I'm not sure about that.
Armor etc. values go up to 255. And no, you can't change the max. Maybe KeeperFX has some of the limits changed/changeable, but I'm not sure about that.
The Awakening
(current status: not awake) The Awakening Creatures Archive Keeper Animus of Faircoast Skios the Arachnid Warrior
Location: Faircoast Cavern
Level: 7
Gold: 0Krua the Icy Arachnid Witch
Location: Faircoast Cavern
Level: 7
Gold: 0Ouroboros & Ragnarok the Hellhound
Location: Faircoast Cavern
Level: 3
Gold: 0Vampire Ray the Vampire Fly
Location: Northland Iceland
Level: 3
Gold: 0Fortise the Violent Salamander
Location: Northland Iceland
Level: 3
Gold: 0Scutus the Metal Shield
Location: Red Crystal Islands
Level: 2
Gold: 0
also
max. armour 255
max. strengt 255; lv. 10 1060?? over 1000 is that right?
i think 235 is max with 950? lv. 10
255*4.15=1058
235*4.15=975
basic arithmetics, they work wonders
also, these stats can get past 1000 (disregarding strength bug), no problem there.
Okay the maximum INITIAL values are :
255 for Strength, Armour, Fear, Luck, Dexterity and Defence
7895 for Health
Most of these values INCREASE with the experience level of the creature and it's normal. For Dexterity and Defence, they stay at 255. Armour, Fear and Luck never increase. As for Strength, it's the only value to go higher than its maximum initial value. In the case of Health, you must be sure to not use a too high value (not over 7895). Otherwise, the creature may die. If you use an initial value of 0 or 32768 or 65536, etc., the game crashes as the game can't generate a creature with 0 health.
I like dragons! They're the center of my life! I'll never forget them...
SET_CREATURE_HEALTH (KNIGHT, 6000)
SET_CREATURE_ARMOUR (KNIGHT, 230)
SET_CREATURE_STRENGTH (KNIGHT, 235)
SET_CREATURE_DEFENCE (KNIGHT, 235) in keeper fx is it right??
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!
Then you're blind:
Originally Posted by DragonsLover
I like dragons! They're the center of my life! I'll never forget them...