Quote Originally Posted by jomalin View Post
1. At the beggining it currently has the processor information but not OS information (type of Windows [7,Vista,XP], version, 32/64 bits)
Should be doable with SDL; I don't really need such information, and there are more important things. But I could add it, maybe we'll encounter a situation where it matters.

Quote Originally Posted by jomalin View Post
2. Write date and time information for each error/warning
I don't need such info. For in-game messages, debug version throws a message on every new game turn with the gameturn number - and that's the most reliable time meter in DK. Example:
Code:
Sync: update: Starting for turn 61471
Quote Originally Posted by jomalin View Post
3. That one will be very important: write allways campaign name and level number or level name where it was when the warning/error occurs. If a warning/error did't happen in a level, write where we was (save/load/options menu, etc)
I'm pretty sure there is some debug info when campaign is loaded. Loading saved game also throws a few messages. So this information is available.