Originally Posted by
HellsFait
I'm using keeperfx 38a...and I don't know if it's the update, or what, but recently I've been having the problem of attacks not being drawn/working at all. Now, that's not to say I haven't has this issue before, I think we all have, but selling some rooms seems to fix it right up. At least, it used to.
With only a few small rooms, I don't think 30 lv10 skeletons would should cause the errors, since before I've has more then that all at once crushing things with lightning. Now, it's not working. It just seems like the draw limit is being hit a lot faster then before, but it's not crashing the game. I could be wrong though >.>
Unfortunately, I don't have a savefile for this, but it's been happening pretty much any time I try to have a large scale battle anymore. It shouldn't take 10+ min for 8 skeletons to take out a fairy...