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Thread: KeeperFX roadmap

  
  1. #11
    DK.NET Owner Chr!x's Avatar
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    Default Re: KeeperFX roadmap

    I think Jomalin isn't involved in KeeperFX development, and his words are those of him.

    It should be interesting hearing Mefistotelis opinion

  2. #12
    Ghost
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    Default Re: KeeperFX roadmap

    Quote Originally Posted by Chr!x View Post
    I think Jomalin isn't involved in KeeperFX development, and his words are those of him.
    As you said, I'm not a KeeperFX developer, that was only my opinion. I give another one: changing the textures/sprites will make KeeperFX lost his original DK look, although that is a good idea, I think it must be released separated from KeeperFX as a patch like "TEXTURES AND SPRITES REPLACEMENT"

    Quote Originally Posted by Chr!x View Post
    It should be interesting hearing Mefistotelis opinion
    Of course
    Last edited by jomalin; February 17th, 2011 at 13:28.

  3. #13
    KeeperFX Author mefistotelis's Avatar
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    Default Re: KeeperFX roadmap

    I don't believe in merging the projects, but cooperation is surely possible.

    KeeperFX would surely look better with rendered creatures from WFTO, and WFTO could use parts of KeeperFX code.

    Anyway, I don't currently have any tool for making new creature sprites.

  4. #14
    DK.NET Owner Chr!x's Avatar
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    Default Re: KeeperFX roadmap

    May be a possible improvement without any new graphical stuff... Don't you think ?

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