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Thread: JttAA General Discussion

  
  1. #1
    Awakening Game Master Metal Gear Rex's Avatar
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    Default JttAA General Discussion

    Welcome to the new Discussion thread! Please discuss JttAA related things here.
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  2. #2
    Skull dotted's Avatar
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    Default Re: JttAA Discussion

    You have an entire forum, yet you create a single thread for discussion?
    "The essence of religion: Fear God and obey God. The quintessence of spirituality: Love God and become another God." -- Sri Chinmoy

  3. #3
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: JttAA Discussion

    For those wondering what happened to the old threads, I kinda got rid of them. I've been away from this for so long, and I've made quite a revision as well as taken a great change of direction for JttAA, so I felt I should have a bit of a new start. I kept some of the older threads for viewing purposes, and some threads I'm gonna bring back once I got some stuff to put in them.

    I know it is still in construction right now, but there might be some things to talk about and some questions to answer as it stands now. I'd be happy to answer any questions that come my way

    @dotted: I see you there trying to ninja me. I'm still working on this whole place, gimme some time. Last time it started just like this too.

    EDIT:
    Sticked before I forget
    Last edited by Metal Gear Rex; March 7th, 2011 at 14:10.
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

    The Awakening: GM Powers Activate!
    Tesonu is napping!

    LOL, WFTO

  4. #4
    Vampire MeinCookie's Avatar
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    Default Re: JttAA Discussion

    Hyper units sound interesting... reminds me of all the complex card interplay in Kongai on Kongregate - I look foward to trying them out .
    {RPG} Creature Page: Here | My Maps, My Comic


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  5. #5
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: JttAA Discussion

    Quote Originally Posted by MeinCookie View Post
    Hyper units sound interesting... reminds me of all the complex card interplay in Kongai on Kongregate - I look foward to trying them out .
    The idea of the Hyper Unit is the result of me trying to figure out what to do with the Fly and Imp. I figured they'd be some super speedy unit. Of course I'm going to have to do some tweaks/buffs because their standard DK1 stats isn't enough for them to be able to live, but they should end up being useful if not strange units.

    I'm also looking forward to creating them, I'm actually looking forward to most of the Unique Unit types (which would be everything after Offensive Units)
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

    The Awakening: GM Powers Activate!
    Tesonu is napping!

    LOL, WFTO

  6. #6
    Bile Demon natchoguy's Avatar
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    Default Re: JttAA Discussion

    Haven't seen any posts here in a while; is the project still on?
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    Give me a compus and I will tell you which way the wind is shining


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  7. #7
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: JttAA Discussion

    Quote Originally Posted by natchoguy View Post
    Haven't seen any posts here in a while; is the project still on?
    Eventually. Eventually... Probably after WftO is done.

    In other news, I made a Goblin. Name:  Goblin Sprite.PNG
Views: 575
Size:  722 Bytes Goblin is mad. And it still needs some work. Was fun making it though.
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

    The Awakening: GM Powers Activate!
    Tesonu is napping!

    LOL, WFTO

  8. #8

    Default Re: JttAA Discussion

    How the gameplay will be?

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