hi there
i'm playing the campaign of ancient keeper again (since last time, i skipped some levels) and now i'm trying to solve the riddle about conquering sloth (lvl 13)
my problem is that all my creatures (12 orcs) are going to be slaughtered by the 1st wave of samurai that come to me after opening the 1st door in the lower left corner.
i really don't get it how to conquer this realm because the stand absolutely no chance against the samurai and i don't have the possibility to stop them from swarming my dungeon
Known problem. This is because Ancient Keeper uses the "corrected" data of KeeperFX and causes the Samurais to be stronger than normally. You have to edit the config file of the samurai to set his strength to 61 and lower his dexterity. In fact, most of the creatures should be weaker. I have the fix for that.
I like dragons! They're the center of my life! I'll never forget them...
Is Horny or the mistress also affected by this? Cause T'kaan Mistress is insanely hard. I played the Campaign before and didn't really had trouble with that map. But Now I get owned by the Hornies which roam the lava. Using 1st person and drain for an hour, it's doable but if one or two hornies leave the group and go for the heart you're screwed.
Edit:
In Redcarpet you can see the game struggling with the modified statistics. THe AI controlled Warlock can use Reflect but if you go 1st person you can't choose the spell.
Yes, it was supposed for the Horned Reapers, the Samurais, the Orcs and all the creatures that have a strength over 61 to be less overpowered because yes, T'Kaan's Mistress level is supposed to be easier.
As for the modified statistics, it may happens that the data of "Ancient Keeper" becomes mixed up with "Dungeon Keeper"'s data. I guess it generally happens through "Continue the game". You must restart the level when it happens.
Last edited by DragonsLover; April 19th, 2011 at 13:12.
I like dragons! They're the center of my life! I'll never forget them...
For Ancient Keeper or for KeeperFX? This is because I have already altered the Dexterity and Defence values based upon the "maximum 61 limit" value for every creature in the "default" creature config files. And for the creatures that have more than 60 of strength, I decreased all of them to 61 in Ancient Keeper as well.
I like dragons! They're the center of my life! I'll never forget them...
This chart represents the relation between original values of dexterity and strength from DK, and the new values which I set for Ancient Keeper campaign in KeeperFX.
Values of dexterity and strength used in other campaigns are those from DragonLover's patch and have nothing to do with the chart I presented.
Last edited by mefistotelis; April 20th, 2011 at 14:32.
does it mean that an for example an avatar, who normally has 150 strength will just have 74?
Affirmative sir.
I like dragons! They're the center of my life! I'll never forget them...