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Thread: Ancident keeper campaign help

  
  1. #31

    Default Re: Ancident keeper campaign help

    Quote Originally Posted by Lionel90 View Post
    I'm using the 0.4.5 version + nightly build 1582
    It is fixed in 0.4.5.1596

  2. #32

    Default Re: Ancident keeper campaign help

    Many thanks for the hard work.

    Also in the final map, I couldn't do the "clone creature" trick. but i won't report this since it's not a playability issue.
    I almost completed the campaign, it's tough and fun.

  3. #33

    Default Re: Ancident keeper campaign help

    Mefisto did the hard work of course,...

    There is indeed a recent change where you no longer 'capture' on friendly fire, making that exploit impossible.

  4. #34

    Red face Re: Ancident keeper campaign help

    hallo ich habe keine Ahnung vielleicht mit dem Editor nachbearbeiten so das es ausgeglichener ist.
    aber sag mal wie startet man das spiel
    habe folgenden pfad erstellt

    C / P86 /Bull.../ DK2 / ...... Data\editor\campgns

    in Campgns habe ich die 4 Ordner und die .cfg

    bei der verknüpfung DK2 habe ich noch nichts eingetragen.

    habe DK2 1.8 Deutsch

    den keeperfx 049 habe ich runder geladen aber noch nichts gemacht.

    wie bekomme ich das spiel zum laufen.
    und wie startet man es.

    Danke

  5. #35

    Default Re: Ancident keeper campaign help

    ach ja manchmal ist man zu blöd. habe jetzt alles danke

  6. #36

    Default Re: Ancident keeper campaign help

    Ancient Keeper, KeeperFX are for DK1. You have DK2.

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