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Thread: Keeper FX crashes

  
  1. #1
    Imp
    Join Date
    Mar 2011
    Location
    Netherlands
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    11

    Default Keeper FX crashes

    Okay, so I've downloaded KeeperFX and the new Adikted... The problem is, the game crashes when I enter a level.

    Here's the log from the debug game option, please give advice. Thanks in advance!

    Dungeon Keeper FX ver 0.3.8.260 (standard release)
    LOG CREATED @ 10:44:37 19-03-2011

    Sync: LbMouseChangeMoveRatio: New ratio 256x256
    Sync: CPU AuthenticAMD type 0 family 15 model 11 stepping 2 features 178bfbff
    Sync: PhysicalMemory 32
    Sync: Memory-demanding features enabled.
    Sync: LbMouseChangeMoveRatio: New ratio 256x256
    Sync: LbScreenSetup: Mode 640x480x8 setup succeeded
    Sync: Near Full moon 0.0954
    Error: LbScreenSetup: Full screen resolution 320x200 (mode 1) not available
    Error: setup_game: Can't enter movies screen mode to play intro
    LbDataFree: freeing "*PALETTE"...done
    LbDataFree: freeing "*SCRATCH"...done
    Sync: GraphicsHeap Size 8388608
    Sync: SoundHeap Size 8388608
    Sync: Sound samples in banks: 840,126
    Sync: Pentium Pro polygon rendering on
    Sync: Recomputing fade tables
    Error: setup_game: Failed to initialize Speech module: KeeperSpeech module not found
    LbDataFree: freeing "data/hpointer.dat"...done
    LbDataFree: freeing "data/hpointer.tab"...done
    Sync: LbScreenSetup: Mode 640x480x8 setup succeeded
    Sync: get_startup_menu_state: Standard startup state selected
    Sync: Frontend state change from 0 into 1
    Sync: Created menu at slot 0, pos (0,0) size (640,480)
    Sync: Frontend state change from 1 into 31
    Sync: Created menu at slot 0, pos (0,0) size (640,480)
    Sync: Frontend state change from 31 into 3
    LbDataFree: freeing "ldata/dkflag00.dat"...done
    LbDataFree: freeing "ldata/dkflag00.tab"...done
    Sync: Frontend state change from 3 into 7
    Sync: Frontend state change from 7 into 0
    LbDataFree: freeing "ldata/frontft1.dat"...done
    LbDataFree: freeing "ldata/frontft1.tab"...done
    LbDataFree: freeing "ldata/frontft2.dat"...done
    LbDataFree: freeing "ldata/frontft2.tab"...done
    LbDataFree: freeing "ldata/frontft3.dat"...done
    LbDataFree: freeing "ldata/frontft3.tab"...done
    LbDataFree: freeing "ldata/frontft4.dat"...done
    LbDataFree: freeing "ldata/frontft4.tab"...done
    LbDataFree: freeing "*FE_BACKUP_PAL"...done
    Error: LbScreenSetup: Full screen resolution 320x200 (mode 1) not available
    Error: setup_screen_mode: Unable to setup screen resolution 320x200x8 (mode 1)
    Sync: reenter_video_mode: Can't enter 320x200x8 (mode 1), falling to failsafe mode
    LbDataFree: freeing "data/guihi.dat"...done
    LbDataFree: freeing "data/guihi.tab"...done
    LbDataFree: freeing "data/font2-1.dat"...done
    LbDataFree: freeing "data/font2-1.tab"...done
    LbDataFree: freeing "data/hifont.dat"...done
    LbDataFree: freeing "data/hifont.tab"...done
    LbDataFree: freeing "data/slab0-1.dat"...done
    LbDataFree: freeing "data/gui2-0-1.dat"...done
    LbDataFree: freeing "data/gui2-0-1.tab"...done
    Error: LbScreenSetup: Full screen resolution 320x200 (mode 1) not available
    Error: setup_screen_mode: Unable to setup screen resolution 320x200x8 (mode 1)

  2. #2
    KeeperFX Author mefistotelis's Avatar
    Join Date
    Sep 2009
    Location
    Poland
    Posts
    1,242

    Default Re: Keeper FX crashes

    If I remember correctly, the v0.38c patch updates the keeperfx.cfg file to a version which no longer uses 320x200 resolution.

    Update or edit your keeperfx.cfg. Also, this problem is described in README - which you SHOULD read!

  3. #3
    Imp
    Join Date
    Mar 2011
    Location
    Netherlands
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    Default Re: Keeper FX crashes

    Quote Originally Posted by mefistotelis View Post
    If I remember correctly, the v0.38c patch updates the keeperfx.cfg file to a version which no longer uses 320x200 resolution.

    Update or edit your keeperfx.cfg. Also, this problem is described in README - which you SHOULD read!

    Okay, I've changed the resolution in the cfg file, no problem! Thanks for your help on this issue.

    However.....

    Now the game constantly crashes when I play my own user levels. I've studied the manual and the log file and I think it has to do with too many things in the game (thing / item slots). Is there any advice I can follow?

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