We've all done it!!! We all killed imps to get vampires. Imps should explode and vaporize into magical energy. (wasn't there a magical effect when they died in dk2?)
Yes
No
We've all done it!!! We all killed imps to get vampires. Imps should explode and vaporize into magical energy. (wasn't there a magical effect when they died in dk2?)
Yes plz.
Does this really need its own thread?
The Awakening
(current status: not awake) The Awakening Creatures Archive Keeper Animus of Faircoast Skios the Arachnid Warrior
Location: Faircoast Cavern
Level: 7
Gold: 0Krua the Icy Arachnid Witch
Location: Faircoast Cavern
Level: 7
Gold: 0Ouroboros & Ragnarok the Hellhound
Location: Faircoast Cavern
Level: 3
Gold: 0Vampire Ray the Vampire Fly
Location: Northland Iceland
Level: 3
Gold: 0Fortise the Violent Salamander
Location: Northland Iceland
Level: 3
Gold: 0Scutus the Metal Shield
Location: Red Crystal Islands
Level: 2
Gold: 0
Well the thread is an idea for the Imp but... not sure if it is really needed at all. I believe this was already decided, yes?
It makes sense with both the lore and Gameplay. Imps shall not be captured because it is higly abusable.
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!
It would be nice if their was a method for converting them, as I frequently stole my enemies imps in DKI
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!
I want them to DIE AND EXPLODE EXCLAMATION MARK. No imprisoning no nothing!
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!
I used to make a little locked room near the grave yard and fill it with imps, then unleash the fury of three boudler traps inside, 40 imps = roughly 3 vampires. lol
Shogun
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!