Originally Posted by
Enker-Zan
Actualy it was a glitch the developer never fixed. You aren't supposed to have control over that monster untill it has touched the Dungeon Heart of it's owner.
LIE! Here's a line from the source code of the game. This was amongst the list of "creature states":
Code:
_DK_creature_present_to_dungeon_heart(struct Thing *thing);
So, YEAH, like Mothrayas said, the creature is doing this for pleding allegiance. If they're distracted, if they can't access to the dungeon heart or if they're picked up and dropped back, they won't present to the dungeon heart, but it's not really necessary anyway as they already belong to you anyway. You can, yeah, lock the Dungeon Heart room and they'll already aim for building their lair, getting some extra time.
Thanks Enker-Zan for not saying anything. And I have no idea what site you're talking about. What was it?