Originally Posted by
Patrician
Oh, and the only reason I ever have ghosts is when I get distracted by happenings elsewhere on the map and only remember I was in the process of converting prisoners when I learn of the accidental demise! However, I guess in theory ghosts are cheaper (don't have to spend gold healing them either through Heal spell or by building large hatcheries to accommodate and take lower wages than most converted heroes) and require less effort to get hold of than converted heroes/creatures, which could be useful in levels where gold is scarce and you need to be on high alert to attacks. And when there's a lot of doors that need to be navigated through quickly!