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Thread: Keeper 0.37, Castle map

  
  1. #1

    Default Keeper 0.37, Castle map

    Everything works fine up until the Lord of the land comes along, I attack him - the game freezes.
    I circumvent him, and go for his Dungeon heart - the game freezes.
    Is this a known bug/is there anything i can do?

    Also this is me making my first post so I don't get deleted xd

  2. #2

    Default Re: Keeper 0.37, Castle map

    First: 0.37 is ancient. Try the map again with 0.39a.

    Which map, by the way? Several maps could be considered "Castle" maps.

  3. #3
    Ghost
    Join Date
    Sep 2009
    Location
    Holland
    Posts
    392

    Default Re: Keeper 0.37, Castle map

    I think he means the second map from the campaign which I can't remember right now, it's a HUGE hero maze in the middle with you the keeper around it.

    Mefistotelis thought it had something to do with the pathing of the creatures, that got too hard for the engine to compute which freezes the game.

    In 0.39 this also happens, haven't tried 0.39a yet, but I guess the bug/limit is still there.

  4. #4

    Default Re: Keeper 0.37, Castle map

    Thanks for the replies firstly, and yes that is the map i mean, 2nd in campaign of which the name escapes me.

    I downloaded 39 full but quickly got sick of it due to mistresses/dragons vamps becoming worthless so they can't hit.
    Are they functional in any of the patches?

    .37 seems to be the popular file looking at downloads counts.

  5. #5

    Default Re: Keeper 0.37, Castle map

    Mistresses and Vampires can hit pretty well with 0.39a, maybe you can patch your 0.39 full with that one? Not sure about Dragons, but they were always bad at damaging in original Dungeon Keeper outside Possession.

    http://keeper.lubie.org/html/dk_keeperfx_dwnld.php

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