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Thread: Minor Deeper Dungeons Errata

  
  1. #11
    Dragon DragonsLover's Avatar
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    Default Re: Minor Deeper Dungeons Errata

    Quote Originally Posted by MGR
    I'm pretty sure they were guarding the Prison, it was just a mistake on the mapmaker's part, a mistake to set them on the Prison because the game treated them as being captured. Getting both five Horned Reapers and the ability to produce Skeletons in a Hero Map is quite a large reward, don't you think? And it isn't that hard to get said reward either.

    The DD levels are supposed to be incredibly difficult maps, or at least harder than the DK1 Campaign, but when I played your patched version of Netzcaro, it was ridiculously easy...
    All right then, I'll check and fix that. And if you get the Scavenger Room, it shouldn't exist anymore, obviously.

    Quote Originally Posted by MGR
    Might as well remove two of the Horned Reapers since giving the Player one kinda cancels out one of the Hero Horned Reapers. Actually I think there's a neutral Horned Reaper somewhere else on the map, but I don't remember if it was there inicially or if DL added it in the patch. Last time I played Netzcaro was with DL's patch since I recall there was some kind of problem with the original level when trying to play it on FX.
    There was supposed to have a neutral Horned Reaper at the complete North-West of the map in a lava lake, but the level designer mistakenly assigned him to the Yellow Keeper which doesn't exist on the map, so that, once you begin the level, he dies immediately. I fixed that, of course.

    Remove some hornies? Either that or replacing a few of them with weaker heroes, such as Giants. What would you say?
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  2. #12
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    Default Re: Minor Deeper Dungeons Errata

    Quote Originally Posted by DragonsLover View Post
    There was supposed to have a neutral Horned Reaper at the complete North-West of the map in a lava lake, but the level designer mistakenly assigned him to the Yellow Keeper which doesn't exist on the map, so that, once you begin the level, he dies immediately. I fixed that, of course.
    Yeah I'm certain he was supposed to be neutral, but maybe not... I know in Caddis Fell that there are two places with Hero Horned Reapers that both serve as guards but also as a "Reaper Trap". So maybe that one spot was just a "Reaper Trap" placed by the mapmaker, designed to catch the Player off guard when he's digging for specials or something and then finds a Horned Reaper waiting to kill him instead.

    I know Duke Ragereaver loves putting these Reaper Traps in his maps. I lost a Fairy on one of them, I recall. One-shotted.

    Quote Originally Posted by DragonsLover View Post
    Remove some hornies? Either that or replacing a few of them with weaker heroes, such as Giants. What would you say?
    Make them Heroes and create an extra tile of land next to the prison within that locked area to set the Horned Reapers on so they aren't treated as captured. I'm sure they were meant to be guarding the Prison. I really don't think Giants were intended to be in that Prison so I see no reason to change it to that.
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  3. #13
    Dragon DragonsLover's Avatar
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    Default Re: Minor Deeper Dungeons Errata

    Here's what I did: I turned the Horned Reapers and the little room they're in as white, including the door (otherwise, once you'd get the portal, they'd chop chop the Dungeon Heart). I deleted the Prison, but don't worry: once the Horned Reapers are dead, you get it through the room's panel with a "tutorial flash button" to tell you it has been added. That way, the player cannot imprison them. The only remaining thing would be to write down a message in the game to explain all that, something like "By killing the Horned Reapers, you discover on one of their corpses the plan to build a Prison!".

    Sounds good?

    Btw, Horned Reaper in North-West lava lake remains neutral.
    I like dragons! They're the center of my life! I'll never forget them...



  4. #14

    Default Re: Minor Deeper Dungeons Errata

    Here's what I did: I turned the Horned Reapers and the little room they're in as white, including the door (otherwise, once you'd get the portal, they'd chop chop the Dungeon Heart). I deleted the Prison, but don't worry: once the Horned Reapers are dead, you get it through the room's panel with a "tutorial flash button" to tell you it has been added. That way, the player cannot imprison them. The only remaining thing would be to write down a message in the game to explain all that, something like "By killing the Horned Reapers, you discover on one of their corpses the plan to build a Prison!".
    Awesomeness Now Netzcaro is not only harder than your previous version, but also harder than the original Sweet...
    It was very easy with the previous prison break and get 5 Hornies. There was once I simply trained up a level 7 mistress, ran out, and just knocked down the Steel door. instant full-lake Pwnage.

  5. #15
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    Default Re: Minor Deeper Dungeons Errata

    Quote Originally Posted by DragonsLover View Post
    Here's what I did: I turned the Horned Reapers and the little room they're in as white, including the door (otherwise, once you'd get the portal, they'd chop chop the Dungeon Heart). I deleted the Prison, but don't worry: once the Horned Reapers are dead, you get it through the room's panel with a "tutorial flash button" to tell you it has been added. That way, the player cannot imprison them. The only remaining thing would be to write down a message in the game to explain all that, something like "By killing the Horned Reapers, you discover on one of their corpses the plan to build a Prison!".

    Sounds good?

    Btw, Horned Reaper in North-West lava lake remains neutral.
    Sounds good!


    btw, I thought you could place creatures on Prison tiles without getting them imprisoned. If you put the room down first and then the creatures, they will start "using" the room, if you do it the other way around they should behave like they are on normal terrain.

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