Name: Ribs "The Dragon Slayer"
Creature Type: Skeleton
Age: 49
Personality: Ribs
Alignment: True Neutral
Gender: Male
Level: 1
Experience: 8/15
Training Rate: 1.6
B/C Literary: 0.4/0.4
B/C Skill: 1.0/1.0
Gold on Hand: 0
Gold in Lair: 0
Realm: Faircoast
Status: Alive
-Strengths-- Fast and Precise Archer
- Has Special Arrows Effective Against Certain Creatures
- Can See Invisible
- Immune to Fear Trap Magic
- Can Train and Manufacture Well
- Easy to Manage Somewhat
-Weaknesses-- Cannot Perform in Melee Combat
- Has Limited (Special) Arrows Per Fight
- Not Very Damaging Beyond Special Arrows
- Still Afraid of the Actual Fear Trap
- Generally Incompetent
- May Annoy Women He Hits On
-Loves-
Casino
Drinking
Women
Gold
-Likes-
Sleeping
Food
Animus
Fellow Friends
-Dislikes-
Having One Eye
Not Being Able to Eat nor Sleep As He Could Before
-Hates-
Melee Combat
Being Unable to Feel
Big Guys
Larquidos
The Fact that He Died a Virgin
-Abilities-- Level 1:Melee
- Level 1:Arrow
- Level 3:Speed Self
- Level 5:Haste
- Level 6:Guided Arrow
-Special Traits-
Immune and Vulnerable to Fear Trap at the Same Time
Needs No Food Nor Sleep
Can See Invisible
-Equipment-
Magic Bow
Mystic Quiver (10)
9 Dragon Killers
2 Fatty Shavers
2 Midget Squishers
3 Giant Choppers
1 Angelic Slayer
2 Eight-Leg Stoppers
2 Ear Pullers
1 Tainted Arrow
-Lair Information-
Lair Location:
Right By the Entrance
Lair Appearance:
DK1 Skeleton Lair
Appearance:
Style:
Ribs, unlike other Skeletons, cannot fight at Melee and instead remains at range. He has strong magic within him that only comes out when he's forging. As a result, he can make his arrows effective against a specific species. He knows of eight types of magic arrows, all with names he created himself. Additionally, he possesses both a magical Bow and Quiver that are required to properly fire the magic arrows. If used to fire from a normal bow or kept in a normal quiver, the magic of the arrows will dissipate and lose its effect. He cannot manufacture another magic bow or quiver, as he cannot duplicate the magic used upon the equipment to give them their power. It was done by a Wizard friend he knew as a Hero. However, he can still repair the equipment when needed. Unfortunately, his Mystic Quiver is small, and can only hold 10 arrows at a time. The rest of his arrows are kept in storage in his Lair, where the magic doesn't fade.
Ribs' special arrows are as followed:
Code:
Dragon Killer: Dragon/Demon Spawn
Fatty Shaver: Bile Demon
Midget Squisher: Dwarf
Giant Chopper: Giant
Angelic Slayer: Dark Angel
Eight-Leg Stopper: Spider
Ear Puller: Elf
Tainted Arrow: Holy
The profile lists the total number of arrows in Ribs' possession. Only the Summary Posts will list how many arrows he actually has on him.
Biography:
Ribs once lived as a simple man by the name of Alez, living his life as an Archer for the Heroes. The majority of his friends were Thieves, and so he learned of a Thief's speed. Despite his general incompetence with his stupidity, he proved to be a skilled warrior to combine the speed of a Thief with the precision of an Archer. Still, even with his talents, he did not stand out in the eyes of the Heroes. He was no Elven Archer, not a Wizard or Samurai, just a simple Archer even if he was better than most. For that reason, he was sent to Crystalbarrow, a land of general unimportance in the grand scheme of things.
He encountered Keeper Larquidos, and was captured. Larquidos was not very good about feeding his prisoners, and thus Alez starved to death at the mercy of the Prison's magic, arising anew as a Skeleton. He gave himself the new name of "Ribs" after having difficulty escaping from prison because his ribs were preventing him from squeezing inbetween the prison bars. He also accidentally broke his bow by sitting on it after becoming a Skeleton.
Even without his Bow, Ribs still proved himself a threat. He swore his loyalty to Keeper Larquidos, then killed his once fellow Heroes left and right. He proved himself to be a fearful force. Not even The Avatar would save them if he obtained a Bow to properly fight with. And when he eventually did, he accomplished an almighty task. The Dragon Lord of Crystalbarrow, Drell, had attacked Larquidos and overwhelmed his forces. Drell brought himself before Larquidos' Dungeon Heart, prepared to kill him for trespassing in his land. But then Ribs intervened. He brought himself before the mighty Dragon, being the lone force that stood between him and Larquidos, between him and victory. Ribs gripped his bow tightly then fired an arrow into the beast. His precision could not be matched, and the Dragon fell after the arrow went straight to the brain. Ribs had become the Dragon Slayer.
Ribs kicked his feet back and relaxed for a while. He presumed his great deeds would earn him riches and respect in Larquidos' dungeon. Sadly, he was wrong. Larquidos was not only poor but dishonorable, giving Ribs nothing in return. Instead, he treated him poorly until Ribs became fed up with Larquidos and left his dungeon. He searched for a new master, one who would see him for his abilities. He soon came across a new Keeper named Animus. Unlike Larquidos, Animus was one of great power and wisdom, seeing Ribs for his true potential. They came to an understanding of one another, and so Ribs swore loyalty to him. He decided to plan his revenge on Keeper Larquidos for his poor treatment.
After Larquidos "conquered" Crystalbarrow, he moved onto Crystalbeach. His creatures were to follow him through the underground passages beneath the Portals. Now was Ribs' chance. Ribs waited at an interception that led to either Crystalbeach or Faircoast, where his new master remained in wait. There, he tricked Larquidos' creatures and led them into Faircoast. He had proved to his master his worth, but it was decided that he best not return to his services immediately, for it could arouse suspicion. Instead, Ribs waited a while before returning to Animus.
As he waited, Ribs told many tales of his adventures in Crystalbarrow. He used every opportunity to tarnish Larquidos' name in the process, while glorifying his own. He spoke of things such as Jarquidos dying by Christopher's army and not Larquidos, and how Christopher was a coward who ended up fleeing Crystalbarrow, belittling Larquidos' achievements with information he gained as a Hero. He also talked about how poorly he treated his creatures and managed his dungeon, mentioning that he had little Gold to spare for even payment of his creatures' services. He had not even payed Ribs yet, as he was just another creature in line waiting for their justified reward. As proof of this, only a small handful of the large pile of creatures that he accumulated in Crystalbarrow followed him into Crystalbeach.
Eventually however, Ribs' stories came to an end. He very well knew... it was time. To return to Keeper Animus.
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Battle Records
Code:
Victory Count: 2
Kill Count: 2
LV3 M Heroes Dwarf "Nameless": Crystalbarrow Cattacombs
LVE10 M Neutral Dragon "Drell": Crystalbarrow Cattacombs
Defeat Count: 0
__________________
Personal Settings
Narrating
"Dialogue"
Thoughts
Summery