Tesonu
Realm: Northland Iceland
Status: Alive
Type: Unique
Color: Blue
Gender: Male
Alignment: Chaotic Neutral
Favorite Creature: Unknown
Starting Research: Temple, Conceal, Cave-In
Description:
One of the RPG Keepers and located in the North Easteren part of Heavenarius. Son of Keeper Drako and far more psychotic. Creatures usually wish to please him or he'll amuse himself by manipulating them. Enjoys Possession, and generally cares for most Creatures and Imps but shows it only through efficient planning.
Personal Settings
"Speech"
Thoughts
Actions
Informant Speech
Informant Action
* * * * *
Personal Summary Settings
PAYDAY (If a Payday Occured)
Important Actions:
*actions*
Orders:
*Individual*: Order
Others: Order
Imp Orders:
*Individual*: Order
Others: Order
Research in Progress:
*Room* (*Percentage*%)
Current Gold:
*Current Gold*
* * * * * * * * * *
System of Work
Work Points
Combat Experience is "Felt out" based on the content and events that occur within the battle posts themselves and are unaffected directly by other battle posts.Code:Points Gained = Rate * ( Post * Value ) Rate = Skill Level * Efficiency Efficiency = ( ( 1 + Efficiency Boost ) * ( 1 + Speed Monster + Must Obey ) ) Skill Level = ( Base Value + ( Base Value * ( 0.08 * ( [Current Level] - 1 ) ) ) ) Post = Creature Posts Value = ( 15 / Active Creatures ) -Base Work Value- Best Value: 1.5 Very Proficient: 1.25 Proficient: 1.0 Average: 0.65 Bad: 0.2 -Base Training Value- Best Value: 2.0 Very Proficient: 1.85 Proficient: 1.65 Average: 1.2 Bad: 0.5 -Efficiency Boost- Speed Monster: 0.5 Must Obey: 0.25 Motivated: 0.01 - 0.25 Unmotivated: -0.01 - -0.5
The actual base value can be any number so long as it does not exceed the Best Value nor go below 0. The above values are used as guidelines to find the most appropriate value for a specific character.
Literary refers to Research Value and Skill refers to Manufacture Value.
Training Value/Rate is a Constant Value.Experience
Experience Needed to Level Up
Level 1 to 2: 15
Level 2 to 3: 25
Level 3 to 4: 35
Level 4 to 5: 45
Level 5 to 6: 60
Level 6 to 7: 80
Level 7 to 8: 110
Level 8 to 9: 150
Level 9 to 10: 200
Level 10 to E1: 200
Level E1 to E2: 225
Level E2 to E3: 360
Level E3 to E4: 405
Level E4 to E5: 460
Level E5 to E6: 530
Level E6 to E7: 610
Level E7 to E8: 700
Level E8 to E9: 800
Level E9 to E10: 1000Research
Research Points for Rooms
Workshop: 40
Guard Room: 30
Bridge: 60
Casino: 70
Prison: 90
Torture Room: 110
Graveyard: 120
Combat Pit: 140
Temple: 120
Scavenger Room: 130
Research Points for Spells
Possession: 40
Call-to-Arms: 40
Hold Audience: 30
Must obey: 55
Sight of Evil: 70
Speed Monster: 75
Heal: 85
Protect: 80
Conceal: 90
Cave-In: 100
Lightning: 110
Create Gold: 130
Chicken: 120
Disease: 135
Destroy Walls: 140
Inferno: 160Manufacture
Manufacture Points for Doors
Wooden Door: 5
Braced Door: 16
Steel Door: 35
Magic Door: 45
Secret Door: 50
Wood Barricade: 11
Iron Barricade: 32
Manufacture Points for Traps
Sentry Trap: 14
Lightning Trap: 30
Poison Gas Trap: 17
Spike Trap: 26
Freeze Trap: 28
Inferno Trap: 60
Guard Post: 4
Alarm Trap: 8
Trigger Trap: 12
Fear Trap: 36
Boulder Trap: 50Keeper Mana
Code:Max Mana: 6000 Mana Increase = +(100 - Active Creatures) * Post Quantity Create Imp = -(30 * (Imp Quantity + 1)) Possession = -500 for Initial Cast, -(5 * Possessed Level) Per Post Call-to-Arms = -200 for Initial Cast, -15 Per Post when on Enemy Land Hold Audience = -(25 * Active Creatures) Must-Obey = -(1 * Active Creatures) Per Post Sight-of-Evil = -125 Speed Monster = -300 Heal = -(5 * Health Restore Percent) Protect = -350 Conceal = -600 Cave-In = -900 Lightning = -700 Create Gold = -500 Chicken = -1250 Disease = -2000 Destroy Walls = -3000 Inferno = -3000Workshop Expenses
Gold Cost for Doors
Wooden Door: 0
Braced Door: 150
Steel Door: 450
Magic Door: 500
Secret Door: 600
Wood Barricade: 50
Iron Barricade: 150
Gold Cost for Traps
Sentry Trap: 150
Lightning Trap: 500
Poison Gas Trap: 150
Spike Trap: 250
Freeze Trap: 350
Inferno Trap: 600
Guard Post: 0
Alarm Trap: 0
Trigger Trap: 50
Fear Trap: 500
Boulder Trap: 600
* * * * * * * * * *
Battle Status:
[COLOR=WHITE][SIZE=5][CENTER][B]Battle Status:[/B][/CENTER][/SIZE]
[CODE][B]LV# G 8KEYCLAS "NAME":[/B] 100% - [B][[/B]Unchanged[B]][/B] <[COLOR=STATUSCOLOR][B]STATUS[/B][/COLOR]> {Active Abilities, SpellA/SpellB Ready, SpellC Charging, SpellD Cast}
[I]Location, Goal, Details, Put on a New Line with 18 Spaces[/I]
[B]LV# G 8KEYCLAS "NAME":[/B] 90% - [B][[/B]-5% [I]by Sentries[/I], -5% [I]by Goblin[/I][B]][/B] <[COLOR=STATUSCOLOR][B]STATUS[/B][/COLOR]> {EX. Whip or Fireball would be Active Abilty/Spell}
[I]Space Out Individual Creatures, Group Unconscious, Group Dead[/I][COLOR=GRAY]
[B]LV# G 8KEYCLAS "NAME":[/B] 50% - Unconscious
[B]LV# G 8KEYCLAS "NAME":[/B] 50% - Unconscious[/COLOR][COLOR=RED]
[B]LV# G 8KEYCLAS "NAME":[/B] 0% - Dead
[B]LV# G 8KEYCLAS "NAME":[/B] 0% - Dead[/COLOR][/CODE]
[CODE][B]TRAP A "LOCATION":[/B] 100% [[B]Ready to Fire[/B]/Charging/[I]Discharged[/I]/[U]Disarmed[/U]] <[B]Manual Mode[/B]>[/CODE][/COLOR]
Code:LV# G 8KEYCLAS "NAME": 100% - [Unchanged] <STATUS> {Active Abilities, SpellA/SpellB Ready, SpellC Charging, SpellD Cast} Location, Goal, Details, Put on a New Line with 18 Spaces LV# G 8KEYCLAS "NAME": 90% - [-5% by Sentries, -5% by Goblin] <STATUS> {EX. Whip or Fireball would be Active Abilty/Spell} Space Out Individual Creatures, Group Unconscious, Group Dead LV# G 8KEYCLAS "NAME": 50% - Unconscious LV# G 8KEYCLAS "NAME": 50% - Unconscious LV# G 8KEYCLAS "NAME": 0% - Dead LV# G 8KEYCLAS "NAME": 0% - DeadCode:TRAP A "LOCATION": 100% [Ready to Fire/Charging/Discharged/Disarmed] <Manual Mode>
Status Colors:
Code:Yellow = Stunned Forest Green = Dizzy Red = Vulnerable Orange = Slow Blue = Frozen Salmon = Poison White = Web Gray = Fear Sky Blue = Speed Silver = Protect Yellow Green = Rebound Violet = Invisible
Shelved
Electra the Malicious Goblin
...(Main Theme)
..(Battle Theme)
Name: Electra
Creature Type: Goblin
Age: 21
Personality: Crazy, Psychotic, Bloodthirsty, Twisted, Cruel, Aggressive, Fearless, Daring, Inconsistant, Calm, Focused, Manipulative, (On Rare Occasions, under Specific Circumstances, and/or in Twisted Forms) Gentle, Playful
Alignment: Chaotic Evil
Gender: Female
Level: 1
Experience: 0/15
Training Rate: 1.3
B/C Literary: 0.55/0.55
B/C Skill: 0.8/0.8
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive
-Strengths-
- Very Capable at Both Close and Long Ranged Combat
- Very Evasive
- Thinks Fast
- Fearless
- Can Manufacture Decently
- Has One Hell of a Kick
- Resistant to Turncoat
-Weaknesses-
- Very Aggressive
- Does Not Care About Her "Master"
- Will Ignore Orders if She Feels Like It
- Will Disturb Others if She Feels Like It
- Immune to Must-Obey
-Loves-
Killing
Fighting
Stabbing
Blood
Tormenting
Teasing
Being Endangered
-Likes-
Niea
"Trophies"
Freedom
Red
-Dislikes-
Pleasing Others
Being Bored
Cowards
Being Slapped
Being Picked Up
-Hates-
Her Kills Being Stolen
Orders
Masters
Dungeon Keepers
Kuroki
Rattus
???
-Abilities-
- Level 1:Melee
- Level 1:Arrow
- Level 3:Heal Self
- Level 7:Poison
- Level 8:Speed Self
- Level E2:Heal Self+
- Level E6:Speed Self+
- Level E8:Poison+
-Special Traits-
Fearless
Resistant to Turncoat
Immune to Must Obey
-Equipment-
Sword
Hunting Bow
Quiver w/Barbed Arrows
Getas
-Lair Information-
Lair Location: -
Lair Appearance: A simple looking mattress bed that's surrounded by her various "trophies", which are usually skulls, specific bones, or the actual head of something she's killed in a one-on-one fight. She will not keep something as a prize if she didn't earn it alone.
Appearance:
Electra is an average sized Goblin with a lighter shade of green as a skin color. She has green eyes and her facial expression can be surprisingly normal or even gentle at certain times despite her psychotic nature. She also has an unusually low amount of scars on her considering the amount of battles she's seen, but this is due to her possessing the Heal Spell and being very evasive in combat. She has two minor ones on her back and beneath her left average sized breast with a third and more noticable one over her stomach. Her skin is generally about as rough/soft as an average Goblin female, depending on how you look at it. Her hands are noticably rougher, however, due to her frequent usage of her sword and bow.
Electa's clothing consists of typical Goblin rags, but designed better for females to cover obvious areas. She also possesses an iron sword and hunting bow that are both extremely simple in design but definitely very practical. Her quiver is also quite large in width and length, being capable of holding up to 36 arrows before it becomes difficult to extract them. She also has a pair of simple Getas with metal plating at the bottom. She's adapted very well to them, being able to move swiftly at a moment's notice. These, of course, grant her other benifits such as being able to step on rough terrain and giving her kicks an edge when they're needed.
Biography:
Electra would much rather stab someone than tell them her history.
__________________
Battle Records
Empty
__________________
Personal Settings
Narrating
"Dialogue"
Thoughts
SummeryYggdrali the Illusionist Dark Elf
Name: Yggdrali "Illusionist"
Creature Type: Dark Elf
Age: 31
Personality: Polite, Orderly, Short Temper, Controlling, Vindictive
Alignment: Lawful Evil
Gender: Female
Level: 2
Experience: 2/25
Training Rate: 1.0
B/C Literary: 1.0/1.0
B/C Skill: 1.2/1.2
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive
...-Strengths-
- Rapid Fire Support
- Possesses Large Arsenal of Bolts
- Good Debuff Magic
- Immune to Fear Magic
- Skilled Worker
- Can Build Fear Traps Quickly
...-Weaknesses-
- Poor Accuracy
- Lacking in Actual Firepower
- Can Run Out of Ammo Quickly
- Late Level Bolt Attacks
- Especially Poor Melee Abilities
-Loves-
That Special Someone
Being In Control
-Likes-
Organization
Formality
Killing
Tea
-Dislikes-
Gambling
Drinking
Guard Duty
-Hates-
Disorganization
Annoying Creatures
Ignorance
Other "Competition"
-Abilities-
- Level 1:Melee
- Level 1:Bolt
- Level 2:Wave Bolt*
- Level 3: Poison*
- Level 4:Fear*
- Level 5: Slow
- Level 6: Entangle
- Level 7:Thorn Bolt*
- Level 8:Crystal Bolt*
- Level 10:Great Seal
-Special Traits-
Immune to Fear Magic
-Equipment-
2 Crossbows
30 Bolts
-Lair Information-
Lair Location:
Southwest Corner.
Lair Appearance:
It appears to be a typical Dark Elf mushroom lair, but it is actually coated with Fear magic. It has a very small radius, only effecting those who are on the same tile of it. Its purpose is to ward away any thieves who might come to steal from her. Naturally, she is immune to its effects.
Appearance:
This, with the adjustments of color as shown in the portrait.
Style:
Yggdrali is a sort of Arcane Archer, a Dark Elf of magical abilities. As an archer, she's not actually much of a sniper or assassin. Instead, she focuses more on rapid fire capabilities, which is unusual in itself. Her two special crossbows are custom made, but identical to each other. They are lighter and can be loaded with three bolts for more rapid fire, which is her strong point. She's very fast and can reload her crossbows quite quickly, but she can also run out of ammo just as fast.
One other drawback is that Yggdrali's crossbows are not as powerful as a standard crossbow. This results in a lack of range for her compared to other archers. While each individual shot is weaker than a normal crossbow bolt, the damage added up from all three of them would, in theory, add up to being beyond the damage output of a normal crossbow. This is of course a simple concept. In actual usage, the bolts become significantly less effective against armor due to a lack of force for each bolt, resulting in an overall lower damage output.
On the magic side of things, Yggdrali's primary ability refers to being an Illusionist. She is very familiar with Fear Magic, and can expand the spell beyond its normal usage. She can be more controlling of what the target sees, allowing her to better manipulate them like a puppet. The drawback to this is that the spell loses its Area-of-Effect, becoming a single-targeting spell only. She can also cause hallucinations via Poison and alter a person's deception of time itself.
As a secondary talent, Yggdrali can coat her bolts with magic to change their effects. Whenever she does this, it effects all of the bolts currently loaded into the crossbow she alters.
Wave Bolt is like a Wind Lash ability. Carried with the Bolt is a horizontal wave of wind, extending the attack's range. The positioning of the wind can be altered by tilting the crossbow.
Thorn Bolt is utilizing the Vine Whip spell. It coats the entire bolt in thorns, which can be especially dangerous once it hits an enemy, as it hinders their movement else the thorns cut up their insides. It also is not easily removed.
Crystal Bolt is a bolt with the point covered in a block of ice. It creates a heavier attack, acting almost like a blunt object. It has good knockback effect and is more effective against armored opponents compared to her normal bolts.
Due to her specialty in Fear Magic, Yggdrali is especially talented at crafting Fear Traps, and can manufacture one with only half the needed points.
Biography:
Boop.
__________________
Battle Records
__________________Code:Victory Count: 0 Kill Count: 0 Defeat Count: 0
Personal Settings
Narrating
"Dialogue"
Thoughts
Summery
MIA or KIA
Roach the Beetle of Frozengard
Name: "Nuclear" Roach (The Nuclear must comes first)
Creature Type: Beetle
Age: 32
Personality: Bile Demon-like chicken addict, a bit on the wierd side
Gender: Male
Current Level: 4
Gold on Pocket: 54
Realm: Frozengard Wastelands
Status: Dead
Strengths-
Immune to Gas
Because of his smaller size, when battles grow large and confusing he is almost never seen but also ignored if he is ever seen
His hardened shell can allow him to resist some fire based attacks as well as weak spells (Such as arrow or missile) but if he is hit his weak spot (Stomach) it will hurt him severely
For smaller enemies, he tries to aim for the head area when attacking, thus gaining a slight advantage
Weakness-
He's squishable by bigger enemies (Not bile demon because no feet but more like giant)
Not exactly a real threat
He has some annoying habits
Has no idea on how to read
Likes-
Snow, Water, Ice, Steam
Eating, sleeping
Fuzzy Stuff
Dancing
Exploring
Dislikes-
Lava, fire
Being assigned a reading job
Abilities-
Level 1: Melee
Level 3: Poison cloud
Level 4: Slow
Level 6: Poison
Level 8: Freeze
Other things: Enjoys crazy hat day, opposite day, and tiki smashing day (All days he seemed to have made up himself), which is why he has a very small mallet (The actual head is about the size of a nail)
Eyes change from black to gray to silver to black again.
Has gray shell.
65% size of average beetle
Biography:
His nickname "Nuclear" is because he has survived the worst. He's been all around the world (Or underworld I should say) and has been to just about every Dungeon Keeper he could go. He always has an act for surviving. He has been able to walk the confusing battlefields unseen thanks to his smaller size. Though he never remembers a keeper's name. That's why he always says 'Keeper'.
---------------------
Personal settings
Narriating
Dialogue
Thoughts
Summery
---------------------
Personal Stats
Initial Health: 250
Initial Strength: 25
Initial Armor: 25
Initial Dexterity: 55
Initial Defense: 30
Initial Luck: 5
Current Health: 420
Current Strength: 42
Current Armor: 42
Current Dexterity: 81
Current Defense: 36
Current Luck: 12
---------------------
Creature Kill Count
As of now, Roach hasn't harmed a soul but he has become one.
---------------------
Friend/Enemy Status
Grith: Friend
Lena: Best Friend
Cinder: Friend
Din: To-Be-Friend
Aegor: Friend
Groogo: Friend
Nachos: Imaginary Friend
Sir Faithfullyeatsalot: Imaginary Friend
---------------------
Training
Level: 4
Experience: 9500
---
Level 2: 1000
Spells Learned: None
Stats Increased-
Health +50
Strength +3
Armor +5
Dexterity +10
Defense +0
Luck +0
Level 3: 3500
Spells Learned: Poison Cloud
Stats Increased-
Health +50
Strength +4
Armor +2
Dexterity +16
Defense +6
Luck +7
Level 4: 5000
Spells Learned: Slow
Stats Increased-
Health +70
Strength +10
Armor +10
Dexterity +0
Defense +0
Luck +0Garlic the Spider of Northland
Name: Garlic "Creepy"
Creature Type: Spider
Age: 16 (Spider years)
Personality: Aggressive, Nervous, Persistant, Insane (When pushed)
Gender: Female
Current Level: 2.5
Gold on Pocket: 21
Realm: Northland Iceland
Status: Dead
Strengths-
Can climb walls
Can use Freeze
Can use Poison
Good with Researchers
Can Research
Weakness-
Eats Flies
Freezes Prisoners
Fragile Body
Can't Manufacture
Likes-
Other Spiders
Flies (As Food)
Amusement
Reading
Dislikes-
Bile Demons
Flies (As Creatures)
Boredom
Manufacturing
Abilities-
Level 1: Melee
Level 2: Web
Level 4: Poison
Level 6: Slow
Level 8: Freeze
Other things:
Yellow Spider, red eyes
Biography:
Garlic is a simple Spider, she has lived alone for as long as she remembers. She ventures from dungeon to dungeon, trying to find a decent Dungeon Keeper.
---------------------
Personal Settings
Narriating
Dialogue
Thoughts
Summery
---------------------
Personal Stats
Initial Health: 300
Initial Strength: 45
Initial Armor: 20
Initial Dexterity: 40
Initial Defense: 60
Initial Luck: 50
Current Health: 420
Current Strength: 51
Current Armor: 26
Current Dexterity: 46
Current Defense: 66
Current Luck: 50
---------------------
Creature Kill Count
As of now, Garlic hasn't killed a soul
---------------------
Spider vs Fly
Harassing-
Total Harassments: 2
To Flies: 1
To Garlic: 1
Flies Ever Harrassed-
Flyrayas
---
Attacking-
Total Attacks: 2
To Flies: 1
To Garlic: 1
Flies Ever Attacked by Garlic-
Flyrayas
---
Killing-
Total Deaths: 0
Flies Ever Eaten by Garlic-
None
---------------------
Training
Level: 2.4
Experience: 2400
---
Level 2: 1000
Spells Learned: Web
Stats Increased-
Health +120
Strength +6
Armor +6
Dexterity +6
Defense +6
Luck +0
Level 3: 3500
Spells Learned:
Stats Increased-
Level 4: 5000
Spells Learned:
Stats Increased-
Level 5: 6500
Spells Learned:
Stats Increased-
Level 6: 8500
Spells Learned:
Stats Increased-
Level 7: 10500
Spells Learned:
Stats Increased-
Level 8: 13000
Spells Learned:
Stats Increased-
Level 9: 16000
Spells Learned:
Stats Increased-
Level 10: 20000
Spells Learned:
Stats Increased-Ririi the Goblin of Red Crystal Islands
Name: Ririi
Creature Type: Gobln
Age: 22
Personality: Quiet, calm, confident, loving (To allies)
Gender: Female
Current Level: 3.6
Gold on Pocket: 274
Realm: Red Crystal Islands
Status: Dead
Strengths-
Excellent in Stealth
With invisibility can be useful guard
Works well with others
Weakness-
Can't research
Can't manufacture
Not that great fighting head on
Fragile body
Afraid of giant insects
Likes-
Sneaking up on people
Staying invisible
Guarding
Dislikes-
Loud annoyances
Distractions
Insects
Abilities-
Level 1: Melee
Level 3: Slow
Level 4: Invisibility
Level 6: Poison
Other things:
Red-Orangish Goblin with no head gear and has long set of black hair in a single pony tail, Samurai style.
Biography:
Ririi is very secretive due to being betrayed several times by her friends as a child. She has tried to keep her past hidden, not because it was dark but because she didn't dare tell anyone anything about herself.
---------------------
Personal Settings
Narriating
Dialogue
Thoughts
SummeryGarlic the Ghost of Northland
Name: Garlic "Spooky"
Creature Type: Ghost
Age: 16 (Spider years)
Personality: Aggressive, Nervous, Persistant, Insane (When pushed)
Gender: Female
Current Level: 1
Gold on Pocket: 21
Realm: N/A
Status: Undead and Gone Forever
Strengths-
Scary Looking
Can Fly
Can See Invisible
Can Go Through Locked Doors
Stealthy
Doesn't Need Food
Can use Freeze
Good with Researchers
Can Research Very Well
Weakness-
Scares Imps
Scares Cowardly
Freezes Prisoners
Fragile Form
Can't Manufacture
Likes-
Spiders
Ghosts
Vampires
Skeletons
Amusement
Reading
Flying Things
Dislikes-
Bile Demons
Boredom
Manufacturing
Monks
Keeper Tesonu
Abilities-
Level 1: Melee
Level 2: Rebound
Level 3: Invisibility
Level 4: Freeze
Level 5: Heal Self
Level 7: Drain
Level 8: Teleport
Other things:
Blue Ghost, half size of regular ghost. Has lightblue aura, and glowing dark blue face.
She can change her shape to appear like a Spider, but it does nothing besides allowing her to walk.
Biography:
Garlic was a simple Spider, she has lived alone for as long as she remembered. She ventures from dungeon to dungeon, trying to find a decent Dungeon Keeper. Unfortunately, she ran into Keeper Tesonu. After a fight with the Fly, Flyrayas, Tesonu tortured her and forgot about her where she turned into a Ghost from such terrible torture, because she still hadn't fully healed.
---------------------
Personal Settings
Narriating
Dialogue
Thoughts
Summery
---------------------
Personal Stats
Initial Health: 250
Initial Strength: 10
Initial Armor: 10
Initial Dexterity: 40
Initial Defense: 150
Initial Luck: 100
Current Health: 250
Current Strength: 10
Current Armor: 10
Current Dexterity: 40
Current Defense: 150
Current Luck: 100
---------------------
Creature Kill Count
As of now, Garlic hasn't killed a soul or Ghost
---------------------
Training
Level: 1
Experience: 0
---
Level 2: 1000
Spells Learned:
Stats Increased-
Level 3: 3500
Spells Learned:
Stats Increased-
Level 4: 5000
Spells Learned:
Stats Increased-
Level 5: 6500
Spells Learned:
Stats Increased-
Level 6: 8500
Spells Learned:
Stats Increased-
Level 7: 10500
Spells Learned:
Stats Increased-
Level 8: 13000
Spells Learned:
Stats Increased-
Level 9: 16000
Spells Learned:
Stats Increased-
Level 10: 20000
Spells Learned:
Stats Increased-Rosa the Fly of Crystalbarrow
Name: Rosa
Creature Type: Fly
Age: 9 (Fly Years)
Personality: Odd, Hyper, Overly-active, Fun, Talkative
Gender: Female
Current Level: 1
Gold on Pocket: 0
Realm: Crystalbarrow Cattacombs
Status: Dead
Strengths-
Skin is tougher than average Fly
Extremely fast
Fun
Weakness-
Doesn't shut up
Smaller in size
Kinda stupid
Not too strong on attacks
Likes-
Talking
Playing games
Wrecking havok
Fun
Insects (Even spiders)
Dislikes-
Boring people
Fun-killers
Abilities-
Level 1: Melee
Level 2: Speed Self
Level 4: Protect Self
Level 9: Whirlwind
Other things-
Daughter of Lena and Roach, sometimes called "Hard Shell" because of Roach.
Rosa has small blue wings and pink skin. She has gray eyes and is small because of her genes but also being very young.
Biography:
Little did Keeper Mikaelios know that Lena left an egg at her Lair. A passing Imp saw it and picked it up. He figured it belonged to the Hatchery and headed towards it. But at the entrance way he remembered he had gold and began heading to the Treasury. When he came around the Portal, he tripped and the egg dropped down the Entrance Portal.
The egg would have been smashed by impact yet landed on a Bile Demon and was cushioned by its fat. The egg rolled off and a stupid Spider snatched it in false belief it belonged to herself. The Spider raised and named Rosa, and was quite surprised it was a Fly. Rosa left the nest and began flying around to find a Dungeon Keeper to follow.
---------------------
Personal settings
Narriating
Dialogue
Thoughts
SummeryEartle the Warlock of Crystalbarrow
Name: Eartle "The Wise"
Creature Type: Warlock
Age: Over 80
Personality: Kind, Wise, Strong-willed, Cautious, Suspecting
Gender: Male
Current Level: 2
Gold on Pocket: 0
Realm: N/A
Status: Alive but Gone Forever
Strengths-
Good Strong Support Unit
Excellent Researcher
Gets Along Well with Most Creatures
Reasonable
Experianced
Weakness-
Not Terribly Strong Alone
Can be trouble for a Keeper who "uses his/her creatures, promising lies"
Likes-
Tea
Reading
Peace
Quiet
Logic and Reason
Dislikes-
Illogical
Unreasoning
Typical Troll
Limflu
Abilities-
Level 1: Melee
Level 2: Missile
Level 3: Protect Self
Level 4: Protect Creature
Level 5: Guided Missile
Level 6: Sight
Level 7: Heal Self
Level 8: Hailstorm
Level 10: Teleport
Other things-
Eartle is rather large, considering he is merely a Warlock. His robes carry down just above his feet, not allowing him to easily trip. And he carries a staff, but mostly uses it to add onto the "Old Man"/"Helpless" appearance when he uses it to walk, fooling his enemy.
Eartle has a long beard, and an old wrinkled face. His eyes are brown, and he carries short white hair that doesn't interfere much.
Eartle's robes are olive, and plain throughout his entire uniform. He appears rather scary to smaller creatures with his larger appearance and his deep voice doesn't help.
Lair Location: Against West Wall on the other side of the Heart Chamber
Lair Info: Eartle's Lair was a bed with curtains attached to the wall to cover it. Next to it was a chair with many books, and tea. The chair had a basic brown and dark green mixture, and the bed was standard with no special colors.
Biography:
Eartle has carefully kept his past hidden, knowing very well the dangers of those who attempt to dig through his history.
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Personal settings
Narriating
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Thoughts
SummeryLimflu the Dark Mistress of Crystalbarrow
Name: Limflu
Creature Type: Dark Mistress
Age: 20-30
Alignment: Chaotic Neutral
Personality: Annoying, Insulting, Unreasonable, Manipulative
Gender: Female
Level: 2
Gold: 0
Realm: N/A
Status: Alive but Gone Forever
Strengths-
Strong Warrior, Melee and Support
Can Irritate Enemies
Tortures/Teases Enemies Held Captive Well
Can Research Fairly Well
Weakness-
Unreasonable
Doesn't Follow Orders Much
Can Annoy Other Creatures Often
Loves-
Fighting
Taunting/Teasing
Having Fun at the Cost of Others
It's all good fun, really
Likes-
Bothering Eartle
Having Fun
Joy!
Dislikes-
Strictly Annoying Keepers
Boring "Prey"
Whores
Those who I just can't have fun with!
Hates-
"Fun-Killers"
People Suspicious of Her
I especially hate it when people are trying to look up information about me...
Abilities-
Level 1: Melee
Level 4: Lightning
Level 7: Speed Self
Level 8: Drain
Level 10: Teleport
Special Traits-
Seduce
Annoy
Weapons/Items Carried-
Melee Claw
Appearance-
Limflu has short blond hair that barely passes over her shoulders, and blond lips to show her cute sexy smile as well as her evil smirk. It works well either way. Her eyes are blue, and her hair hangs behind her freely. Her voice is rather sweet when she's trying to be friendly but one can sense the darkness when she wishes to manipulate.
She doesn't wear leather, and wears either a casual set of clothing for everyday dungeon, a thin set of armor to toughen up her defense for battle slightly, and a cloak for whatever reasons. The casual clothing is similar to a Rogue's, the armor is very basic and shows signs of worn material, and the cloak is brown.
The most gorgeous think you'll ever see in other words. I'm sexy and you know it, sorry but you can't get a piece of this~
Other things-
Lair Location: Against West Wall on the other side of the Heart Chamber, right north of Eartle's.
Lair Info: Limflu's Lair was a tall "tent" looking object, and four large candles were attached to each corner. Inside the tent was a bed and also room for Limflu to change as she is probably one of few dungeon minions who dislikes the "same thing". It is also very decrative with dark color designs of dark blue, red, and black.
Biography:
Limflu's past has been kept hidden, for the sake of not allowing anyone to break her as she does to everyone else.
Why are you as so interested as to learning about me, hmm? Why don't you come for a chat some time~ Heehee~
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Friend/Enemy List
Eartle the Level 2 Warlock: Friend/Comrade I like having fun with him, heehee. He seems so easy!
Daru the Unknown: Lover Ohh... he's so sexy, heehee. I love to think of being his Mistress and let him have his way with me~
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Creature Kill Count
Empty It's sad, I know.
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SummeryObourso the Salamander of Frozengard
Name: Obourso
Creature Type: Salamander
Age: 31
Personality: Chaotic, Blood-Thirsty, Wreckless, Destructive, Impatient, Arrogent, Mad
Alignment: Chaotic Evil
Gender: Male
Level: 3.4
Gold on Hand: 0
Gold in Lair: 0
Realm: Frozengard Wastelands
Status: Dead
Strengths-
Fast on his feet
Strong with Fire (Much Better than average Salamander)
Can walk on Lava
Good with Destruction
Strong Offense
Weakness-
Horrible Melee Fighter
Can't Research/Manufacture
Attacks with tail mostly (Very slow)
Wreckless in battle
Lack of Defense
Loves-
Fighting
Causing Destruction
Excitement
Likes-
Arguing
Moments Before Battle
Dislikes-
Praying
Guarding
Hates-
Peace
Quiet
Abilities-
Level 1: Melee
Level 3: Fireball
Level 4: Grenade
Level 7: Meteor
Level 10: Word of Power
Special Traits-
Can Walk on Lava
Stronger in Fire Compared to Normal Salamanders
Weaker in Melee Compared to Normal Salamanders
Weapons/Items Carried-
None
Appearance-
Red-Orange Salamander all over with a long stripe that looks like a Fireball going from his head to his tail. The Fireball is of Orange and Red primarily.
Other things-
Lair Location: Unknown
Lair Info: At first glance it appears to be a normal Salamander Lair. But when you look in it, you see it is more of a lava pit. It keeps him warm, heated, and in a battle-ready mood.
Biography:
Unknown...
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Friend/Enemy List
Empty
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Creature Kill Count
Empty
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SummeryLuna the Goblin of Red Crystal Islands
Name: Luna
Creature Type: Goblin
Age: That's personal!
Personality: Shy, Secretive, Caring, Gentle, Stubborn, Determined
Alignment: Neutral Evil
Gender: Female
Level: 3
Experience: 0/35
Training Rate: 7
Research Speed: 4
Manufacturing Speed: 5
Gold on Hand: 0
Gold in Lair: 200
Realm: Red Crystal Islands
Status: Dead
Strengths-
Very Fast and Agile
Possesses Ranged Capabilities
Decent Researcher
Good Manufacturer
Weakness-
Fragile Due to Lack of Armor
Lacks the Power to Deal High Damage
May Have Difficulty Working Around Others Due to Discomfort
Less Motivated to Manufacture
Loves-
Resting and Relaxing
Reading
Likes-
Having Her Space
Politeness
Dislikes-
The Cold
Water
Creatures Who Do Not Leave Her Alone
Hates-
Overly Aggressive Creatures
Strong and Harsh Brutes
Meanies
Abilities-
Level 1: Melee
Level 3: Fireball
Level 4: Speed Self
Level 6: Lightning (Limited to Sword)
Level 9: Rebound
Level E1: Speed Self*
Level E4: Fireball*
Level E7: Lightning*
Special Traits-
Possesses Magic
Fast Researcher
Weapons/Items Carried-
Katana
(Missing) Misericorde
Lair Information-
Lair Location: Right Next to the Eastern Entrance
Lair Appearance: Appears to be a standard Goblin mattress Lair.
Appearance-
She's a bit short and has lighter colored skin compared to an average Goblin. Her skin itself appears a bit softer and her body is generally more human like, lacking in the normal roughened skin and features that Goblins usually have.
Biography:
Luna has been very quiet about herself, and as a result, there is not much information about her. All that can be guessed about her is that she has the power of some kind of Mage within her blood, granting her magical abilities.
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Creature Kill Count
Empty
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Narriating
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SummeryGiller the Alchemist of Faircoast
...(Main Theme)
..(Battle Theme)
Name: Giller
Creature Type: Warlock
Age: 96
Personality: Grim, Serious, Loyal, Dedicated, Persistent, Curious
Alignment: Lawful Evil
Gender: Male
Level: 1
Experience: 0/15
Training Rate: 2.0
B/C Literary: 1.35/1.35
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 0
Realm: Faircoast
Status: Alive
-Strengths-
- Can Manufacture Many Potions of a Very Large Variety of Effects
- Can Tweak the Effects of his Poison Spell with Potions
- Not Interested in Gold, Only His Research, His Master, and His Evil Cause
- Trains Fast
-Weaknesses-
- Requires Resources and Ingredients for His Potions
- Generally a Non-Combat Unit
- Doesn't Research as Much
- May Not Get Along with Others
-Loves-
Potions
Experimenting
Discovering
Studying
Succeeding
-Likes-
Patient Masters
Quiet
-Dislikes-
Rivals
Being Forced Away from his Work
Impatience
Failures
-Hates-
Heroes
Disturbances
-Abilities-
- Level 1:Fireball
- Level 1:Wind Lash
- Level 1:Poison
-Special Traits-
Can Manufacture Potions
-Equipment-
Knife
Pouch
-Lair Information-
Lair Location: Southwest Corner
Lair Appearance: A simple looking bed, though kept near it is a thick and heavy book of ingredients.
Appearance:
[Giller]
Style:
Giller is not one meant for intense combat nor should he be kept retained in the Library for normal research, though he will perform either task if truly necessary. He asks for no paycheck, and in return all he seeks is freedom to perform his work in order to properly serve his master. That being, to create potions of all types. He's spent his life working with potions, and has studied magic necessary to create some of the darker but more powerful potions. Magic of shadows and necromancy, used to contaminate potions to reach the desired, but usually deadly, effect.
Within his pouch is several ingredients that are either a rarity or very commonly used, along with ready-to-go potions. The rare ingredients are two bottles of water from Coldhot and Crystalbeach, a bottle of blood from a pureblood newborn Wizard, and a bottle filled with eight eyeballs carefully extracted from Elves. The more common ingredients, or ingredient, is a Fairy's wing after it's been grinded into Fairy dust. There are six bottles of this. The ready-to-go potions are his life potions, capable of keeping his youth, and Speed Potions that he tends to use for demonstration purposes. There are ten and two in total, respectfully.
His knife is not meant for combat. Rather, it's used usually to extract blood or certain parts of the flesh from a creature if it is needed as an ingredient.
Biography:
Giller has traveled many lands, servicing many Keepers. He constantly searches for "the right one". One that is strong enough to give him the protection he needs to survive the war, and one understanding enough to leave him to his work in order to properly benifit them instead of throwing him into the Library to research; what any other Warlock could do. He speaks to few creatures, being a man of business rather than pleasantries. His origin and upbringings remains a wonder, but one thing is for certain. He has lived for a very long time, though his appearance has denied this fact. For it is his potions that keep him alive and young.
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Battle Records
__________________Code:Victory Count: 0 Kill Count: 0 Defeat Count: 0
Personal Settings
Narrating
"Dialogue"
Thoughts
Summery