Hello Guys!
Today i am going to introduce a trap i call,wall spikes.
I was thinking of two versions,but i dont know which will be better,thus ill let you guys decide.
Version 1:
Uses:3 times
Mana drain:drains mana only when fired,drains a moderate amount.
Target:It will cover one tile,every one on that tile will be targeted.
Friendly Fire:Yes
Cooldown:5 sec
Recovery:Recovers health (dont know how to express the value through..)
Info:The trap is bassicly the spike trap,only attached to a wall.its hidden and will cause moderate damege,it can be placed together with another trap,who is on the ground.
Version 2: (Which i found more interesting)
Uses:1
Mana Drain:n/a
Target:Same as above
Friendly Fire:Yes
Cool Down:n/a
Recovery rate:N/a
Info:A real deadly trap who is placed hidden on the wall,and when an enemy creature/group will step in the middle of the traps path,it will trigger a set of giant spikes who will stab to death every creature on that path,it will also function as a barricade after triggered,blocking friends and foes.(If a friendly creature is in the range of the trap while its trigered,then he will die,)
What do you think guys?
Edit:forgot to mention,ranged attacks will be possible to shoot through the trap,after it will turn into a spike barricade.