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Thread: Walls Spikes

  
  1. #1

    Default Walls Spikes

    Hello Guys!

    Today i am going to introduce a trap i call,wall spikes.
    I was thinking of two versions,but i dont know which will be better,thus ill let you guys decide.

    Version 1:

    Uses:3 times
    Mana drain:drains mana only when fired,drains a moderate amount.
    Target:It will cover one tile,every one on that tile will be targeted.
    Friendly Fire:Yes
    Cooldown:5 sec
    Recovery:Recovers health (dont know how to express the value through..)



    Info:The trap is bassicly the spike trap,only attached to a wall.its hidden and will cause moderate damege,it can be placed together with another trap,who is on the ground.

    Version 2: (Which i found more interesting)

    Uses:1
    Mana Drain:n/a
    Target:Same as above
    Friendly Fire:Yes
    Cool Down:n/a
    Recovery rate:N/a

    Info:A real deadly trap who is placed hidden on the wall,and when an enemy creature/group will step in the middle of the traps path,it will trigger a set of giant spikes who will stab to death every creature on that path,it will also function as a barricade after triggered,blocking friends and foes.(If a friendly creature is in the range of the trap while its trigered,then he will die,)

    What do you think guys?

    Edit:forgot to mention,ranged attacks will be possible to shoot through the trap,after it will turn into a spike barricade.
    Last edited by Keeper_Infernal; June 18th, 2011 at 13:23.

  2. #2
    Dungeon Keeper Duke Ragereaver's Avatar
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    Default Re: Walls Spikes

    A trap very similair to this has been suggested before.


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  3. #3

    Default Re: Walls Spikes

    Similar,yet its not.If you will look it my second version,it will cover only one tile,will kill instantly,and will even turn into a barricade,after triggered.

    (Note:you still dident told me if you like the idie.)

  4. #4
    Elite Dragon Mothrayas's Avatar
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    Default Re: Walls Spikes

    Quote Originally Posted by Keeper_Infernal View Post
    If you will look it my second version,it will cover only one tile,will kill instantly,and will even turn into a barricade,after triggered.
    You make it sound like it's a good thing.

    The Awakening


  5. #5

    Default Re: Walls Spikes

    Quote Originally Posted by Mothrayas View Post
    You make it sound like it's a good thing.
    um,its not?

  6. #6
    Elite Dragon Mothrayas's Avatar
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    Default Re: Walls Spikes

    A hidden wall trap that can instantly kill entire paths' worth of enemies and provides a free barricade afterwards is way overpowered. So no, it's not.

    The Awakening


  7. #7

    Default Re: Walls Spikes

    Quote Originally Posted by Mothrayas View Post
    A hidden wall trap that can instantly kill entire paths' worth of enemies and provides a free barricade afterwards is way overpowered. So no, it's not.
    So what about the second version then?

  8. #8
    Elite Dragon Mothrayas's Avatar
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    Default Re: Walls Spikes

    Quote Originally Posted by Keeper_Infernal View Post
    So what about the second version then?
    That was the second version.

    Do you even read what I say?

    The Awakening


  9. #9

    Default Re: Walls Spikes

    I meant the other version i have offered,My bad

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