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Thread: Dungeon Keeper Minecraft Mod.

  
  1. #11

    Default Re: Dungeon Keeper Minecraft Mod.

    Quote Originally Posted by dotted View Post
    You know most image editing programs can resize images right?
    Yes, but i just wanted to make sure.

    By the way, which Texture do you think makes up the top of the unfortified earth.

    i tried the textures before water, but they dont flow, in that they dont tile together like the others do.

    most of its coming together now, its only the fortified wall, its varitaions and the rooms i have to do now. but il leave the rooms till after the alpha 1 ha, lets get something simple working first.

  2. #12

    Default Re: Dungeon Keeper Minecraft Mod.

    double post, so sorry, here are some screenies

    http://dl.dropbox.com/u/27680254/dk%...3_03.13.47.png
    http://dl.dropbox.com/u/27680254/dk%...3_03.08.06.png

    i know gold has a bit of an error, il sort that now. i recon i make it like glow stone or redstone in that it glows when you go near it, or maybe all the time, im not sure.

  3. #13
    Dragon DragonsLover's Avatar
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    Default Re: Dungeon Keeper Minecraft Mod.

    Nice!
    The door is also a bit unusual too. That axe is supposed to be reserved for the Barracks room.
    I like dragons! They're the center of my life! I'll never forget them...



  4. #14

    Default Re: Dungeon Keeper Minecraft Mod.

    I know, but because the door is now 2 blocks high, it was looking a little bare, so i pinched that tile.

    im hoping to add the rest of the doors soon, along with fortified walls.

    as for programming that has stalled until 1.8 comes out, no point in making stuff now, which will only break when the update comes.

  5. #15
    Imp
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    Default Re: Dungeon Keeper Minecraft Mod.

    Looking great so far, and what are the mobs going to be reskined as?

  6. #16

    Default Re: Dungeon Keeper Minecraft Mod.

    Why ventris, I plan to make new mobs. and control their movements. i should point out that those mobs will hopefully look like DK creatures. eventually

    I also hope to be able to add working rooms.
    Last edited by Andrew 安迪 Kenny; September 13th, 2011 at 20:12.

  7. #17
    Imp
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    Default Re: Dungeon Keeper Minecraft Mod.

    Nice can't wait till 1.8 comes out just so this can get started on

  8. #18
    Dragon DragonsLover's Avatar
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    Default Re: Dungeon Keeper Minecraft Mod.

    1.8 is out by the way, but in a beta state.
    I like dragons! They're the center of my life! I'll never forget them...



  9. #19
    Mistress kyle's Avatar
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    Gamertag: FOG I Kyle PSN ID: CreamedCustard Steam ID: kylemotherwell

    Default Re: Dungeon Keeper Minecraft Mod.

    Runs like utter shit on my computer.

  10. #20
    Bile Demon natchoguy's Avatar
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    Default Re: Dungeon Keeper Minecraft Mod.

    yeah, lag issues are starting up again. probably because of the new generator

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