Notice: Due to current feedback, this suggestion is likely to get major cosmetic changes. This means it will be renamed, will have a new appearance, and many abilities will have new descriptions. But it's skills and build will not change in function.
Notes:
This was an idea that I thought of myself, but as anyone who visited this page before knows, it was not perfect. After three attempts at trying to make her fill different roles, I finally asked MGR to help me. Most of the balancing and at least three spells Rex came up with, along with doing three separate reviews. Thanks for helping me Rex!!!!!
P.S: Due to the changes, Rex's first three comments/reviews are now irrelevant. That being said, please enjoy the suggestion.
Name: Angel
Stats:
Health: Low
Armor: Low
Attack: Low
Accuracy: Below Average
Agility: Above Average
Speed: Average
Luck: High
Recovery Rate: Below Average
Intelligence:High
Construction: Very Low
Training Rate: Below Average
Training Cost: Above Average
Wage: Average
Gender: Female
Skills:
Level 1: Melee
Level 1: Flight
Level 3: Cleansing Shock*
Level 4: Sight
Level 5: Disrupt**
Level 7: Dazzling Light***
Level 9: Holy Pillar****
Level 10: Angelic Sweep*****
* Minor lightning damage in a 3 square radius surrounding the Angel, only effects enemies. Max 8 units damaged.
Cool down: 15 secs
** The Angel fires a holy orb into the middle of an enemy army. The orb explodes on contact with the ground. Does very low damage, but has a moderate knock back effect
Cool down: 30 secs
***Stuns enemies for 3-5 secs in a 3 square radius surrounding the Angel.
Cool down: 40 secs
**** The Angel calls a holy light from above on a single tile an enemy creature is on. It will deal constant low damage for 1-2 secs and will have a repel effect that will keep creatures away for 2 squares.
Cool down 35 secs
*****The Angel creates several waves of wind using her wings that expand around her quickly. They deal no damage but push enemies back based on the force of the wave. The force of the wave is at its strongest near its spawning point and grows weaker as it expands out. The waves travel 3-4 Tiles before they disappear.*
25 Second Recharge Time
Special Skills
Redeemer- She will go to dead bodies and send their souls to heaven (or hell depending on which side shes on) this will give the keeper mana or gold equivalent to the level and type of the creature. ( A level 10 horned reaper will gain significantly more mana/gold than a level 3 beetle)
Battle style: Scrambler
Her cause in battle is to break up groups and cause some mayhem. As she is fragile,she relies heavily on the get in, get out tactic, and if stunned, she is nearly doomed. She is usually at a typical support range, but is not adverse to getting into the middle of an enemy group to break it up.
Dungeon Behaviour:
The Angel is typically a very happy member of a Hero's Dungeon. Not much can bother her. It does seem, however, that she has a strong dislike for the unholiest of creatures, namely, the Witch, the Mistress, and the Succubus, and will politely refuse to share the same lair with them. If forced, don't expect her to be efficient, as she will refrain from sleeping. Slapping can also be a problem, as it will get her very irritated. She is frightened of the bile demon. Mainly because of what a filthy creature he is, and is not uncommon to see her running down the hallway to avoid one.She will usually be found in places of solitude or prayer (Temple, Library, Graveyard) and being in or near these places make her happy. When idle, she will drop to her knees in prayer, sometimes encouraging nearby monks to join her. This will also make her and the monks happy. When she visits a graveyard, she will mourn the fallen. She loves monks, and will try to travel with a group of them. She will not train on her own, though and she will never drink at the tavern, feeling it is a sin, but will enjoy the laughter and company of others there.
Jobs:
Pray
Research
Obtainable by:
Hero Portal, Conversion, Temple
(Recipe= 1 Maiden, 1 Wizard, 1 Monk)
Hates:
Witches, Mistresses, Succubi, Bile Demons
Loves:
Monks, Maidens, Praying, Researching
Anger Reaction:
She will go into a room filled with creatures and cast her scrambling spells to cause confusion.
Lair:
A small circle of glowing runes. She will float a few inches off the floor when inside it, her wings will envelop her as they do in her entrance effect.
Appearance:
Introduced:
Mid-Late game. She will continuously break up your assaults
Attracted by:
Library, Temple,
Entrance effect:
A golden ray of light shines through the portal. She floats out enveloped in her wings. When she reaches a high point, her wings spread gently and she begins to glow. The glow fades as she floats down to the floor.
Torture:
The torturer rips out feathers from her wings and throws them into a fire, each feather represents a piece of her spirit, thus making her weaker.
That's it. Please feel free to comment or leave a review.
Thank you