Sorceress
Stats
Health: Low
Strength: Very Low
Armour: Below Average
Dexterity: Above Average
Defense: Below Average
Speed: Low
Luck: Below Average
Recovery: Moderate
Intelligence: Above Average
Construction: Very Low
Training Rate: Below Average
Training Cost: Moderate
Scavenger Rate: Low
Scavenger Cost: High
Torture Training: High
Wage: Above Average
Gold Held: Low
Unit Type: Hero
Gender: Female
Skills
Level 1: Melee
Level 1: Frost Blast*
Level 3: Freeze
Level 5: Ice Aura**
Level 7: Hailstorm
Level 7: Frozen Armor***
Level 8: Crystal Javalin****
Level 9: Glacial Shield*****
Level 10: Blizzard******
Frost Blast* Projectile that deals barely an average amount of damage on a single target and reduces their Speed. 25 Second Recharge.
Ice Aura** Grants all nearby Allies (Herself included) defense against all Ice-Related Status Effects, as well a slight resistance to Water's Speed Penalty and prevents any Ally from slipping on Ice. It offers a small boost in Armor as well, but that doesn't stack with Protect and the Armor boost has lower Priority than Protect. It does, however, lower effected Allies' Speed slightly. Lasts for 9 Seconds. 22 Second Recharge.
Frozen Armor*** Grants all nearby Allies (Herself included) Ice Armor. Ice Armor increases the Unit's Armor as much as Protect and can stack with Ice Aura, but not with Protect. If the Unit is hit with an attack, Melee or Spell, it will also reflect the attack back on the Attacker. It is destroyed either after the Unit is attacked twice, or it will melt after 9 seconds if the Unit is not attacked. 30 Second Recharge.
Crystal Javalin**** Slow Projectile Attack that doesn't have too much range but deals about as much damage as Meteor (Maybe a little bit more) and also ignores 35% of the Enemy's Armor. 14 Second Recharge.
Glacial Shield***** Creates a large ice block in front of an Ally or herself for 4 Seconds. Any enemy attack, Melee or Ranged, that hits the ice block during that time will damage the Ice Block instead of the intended target. The Ice Block has its own Health and can break earlier on if it takes enough damage. 32 Second Recharge Time.
Note that this Spell doesn't fully protect the targeted Unit, but it also doesn't soley protect the targeted Unit either. Any enemy attack, no matter who the intended target is, can be blocked by the Glacial Shield.
Blizzard****** Link
Special Abilities:
Defensive Leader
If the Sorceress is leading a Group from the Barracks, all of her followers automatically become resistant to Freeze. (By resistant, I mean that it reduces the effect time by 40%) They also become more resistant to Water's Speed Penalty, an effect which can stack with Ice Aura.
Information
Author's Note
The Sorceress was originally simply supposed to be a Freezer Unit for the Hero Side, but I wasn't completely sure about her. Being a Hero and someone who uses a lot of Ice, (Or more specifically, being a Freezer Unit) she would probably end up obtaining a lot of debuffing abilities. And for anyone who actually listens to me, they should already know that that isn't a good thing for the Heroes.
However, while looking at my own personal list of Unit Roles, I saw that the Warlock, a Burst Support Unit, had no Unit Role counterpart. (Wizard is only a counterpart in the concept, not the Unit Role) So I ended up designing the Sorceress to be a counterpart to the Warlock. They now are both Burst Support Units, capable of casting powerful spells but their spells' effects are short lived and require longer recharge times.
One major difference between the Warlock and the Sorceress is that the former is mostly offensive, while the latter is mostly defensive. This is a fitting difference due to the fact that Heroes are generally more defensive compared to Creatures. Just look at the excess and lack of Rebound on the Hero and Creature Side respectfully, and vice versa with Word of Power. (Another example would be the Lord of the Land compared to the Horned Reaper)
About the Sorceress
The Sorceress used to be a common female magic user, but she became intrigued with ice magic. She soon was able to master it, and she was capable of using it not only to harm an enemy but also to defend an ally. She is well liked by most Heroes because of her loyalty, and she has made herself known to have the personality of a warrior, which is an oddity for a magic user.
Behavior in Dungeon:
In the dungeon, the Sorceress' first priority is the same as most other Hero magic Users, which is to research. Although she isn't the best of researchers, she is clearly the most devoted. When there's nothing left to research or the Library is full, the Sorceress will actually spend her time training. Perfecting her own magical abilities is one of the Sorceress' desires, so she will willingly train many long hours without needing to be told to do so. If left with no other task, the Sorceress can be found praying quietly in the Temple.
While it isn't a task she does naturally, the Sorceress will happily guard many long hours if ordered to. At the Barracks, the Sorceress usually likes to lead parties when its members consist of Units whoose levels are either equal to or beneath her's. The Sorceress can scavenge without too much of a problem, but she cannot scavenge very well as it is simply something she never learned or desired to do, mostly due to the fact that she doesn't like to peer into the minds of others. She also refuses to ever drink at the Tavern, it simply is not a place that she enjoys being in.
The Sorceress gets along perfectly fine with most Units, though she's obviously happier around Heroes compared to being around Creatures. She gets along very well with the Lord of the Land, due to her extreme loyalty to him. She also gets along well with Monks and Priestesses as well as Samurai and Valkyries, because of their peaceful and honerable nature respectfully. She has respect for the Archmage and Wizard for their advanced researching abilities. She has equal respect for the Guardian because of his hardworking personality. When researching with one of the former two or training with the latter, the Sorceress will push herself to work harder and increase her efficiency.
The only Creature the Sorceress actually likes is the Troll, which is because they are willing to work very long hours in the Workshop. Her liking of the Troll is only partial, however. The Sorceress does have a bit of a dislike for the Thief as they are the most dishonerable of Heroes, which is like a counterpart feeling to her liking of the Troll. She also has a dislike of the Pixie because they like to play a lot of pranks on other people, something which could annoy the Sorceress directly or indirectly.
The only Units that the Sorceress actually hates are on the Creature Side. Knowing her personality and whom has earned her interest, these three Creatures should be a given. The first, in no true order, is the Dark Mistress who pleasures herself by torturing anyone she pleases, herself included. Such actions make her look like a very degraded woman in the Sorceress' eyes. Not to mention, degrading others through torture definately is a way to earn her hate. The Succubus is the second Creature who the Sorceress spites. Her reason is simply due to their nature of tricking males only so that they can absorb their life energy.
The last Creature the Sorceress hates is the Witch, which is probably the Creature that the Sorceress hates the most. Witches are simply cruel in all their actions, which is enough reason alone for the Sorceress to spite her. Although she will not fight with her in the Lair, she refuses to work in the same room as the Witch.
Sorceress are generally fairly easy to manage, unless there's a Witch nearby. She doesn't mind missing her pay as much as other Heroes. She also gets pretty happy when sleeping, but becomes extremely happy if left in the Temple. There are only three ways to annoy a Sorceress quickly. The first is an excessive amount of slapping. Secondly, she does not like seeing the body of her fallen allies. The last way to truly annoy a Sorceress is to put her in the Torture Chamber. This is the fastest way to annoy her, as it is not only physically painful but very degrading. However, the good news is that this is obviously the easiest thing to avoid as it can only be done intentionally.
Behavior Outside of Dungeon:
When outside of the dungeon, the Sorceress is usually found within a Hero Fortress. She typically can be found in Hero Libraries or even Training Rooms. She also can be found alongside the Guardian as they stand strong to protect the door that leads to some kind of vital area.
Behavior in Battle:
Burst Support
The Sorceress is one of the stronger Support Units and can actually take a few extra hits thanks to her higher Armor. Her robes are blessed with her ice magic, which grants her higher armor but also has reduced her Speed to Low. The Sorceress' spells all have powerful effects, making her a very good Support Unit. However, thier effects are short lived and joined by longer recharge times. This type of specialization is what classifieds her as a Burst Support Unit.
The Sorceress usually has certain conditions for Ice Aura, Frozen Armor, Glacial Shield, and Blizzard. She tries her best to meet these conditions when casting the spells in order to ensure they are as close to their maximum potential as they can be at the time of the casting. All her other Spells do not have special usage.
Ice Aura and Frozen Armor are reserved until the Sorceress can position herself so that she will effect as many allies as she can. She gives more priority to effecting more Melee Units compared to other Support Units as they need it more. For Glacial Shield, the Sorceress tries to cast it on a Unit that is positioned in a spot where most of the enemy's Spells are passing through. Lastly, Blizzard is saved for a time when the Sorceress is being attacked by several Melee Fighters.
Strengths:
- Very Powerful Spell Effects
- Grants Unique Buffs
- Very Dedicated Worker
Weaknesses:
- Spell Effects Last for a Brief Moment
- Spells Have Longer Recharge Times
- Not the Best Researcher nor the Best Trainer
Jobs:
The Sorceress' Primary Job is to Research, her Secondary Job is to Train, and her Tertiary Job is to Pray. She refuses to drink at the Tavern.
When angry, the Sorceress will lose all loyalty for her Lord and will start to Pursuade other Units. She will spread all types of lies about her Lord, upsetting other Creatures and making them unhappy. If left alone for too long, she will cause them to become angry, and their own Anger Jobs will kick in.
Lair and Food:
The Sorceress' Lair is a bed made entirely out of ice. It is far too cold for any standard Hero, but that is merely a welcoming trait for her. It takes up a single Lair Tile, and the Sorceress has no Lair Enemies. She doesn't sleep often but does require quite a long amount of sleep when she does decide to head to bed.
The Sorceress does not eat too often, but she does require three chickens when she does get hungry. When eating, she likes to freeze the chicken before picking them up. She then breaks the chicken up into pieces and eats each individual piece them slowly.
Loves:
Lord of the Land
Guardian
Working
Researching
Training
Praying
Ice
Hates:
Witch
Dark Mistress
Succubus
Drinking
Torture
Character Appearance:
The Sorceress is a fairly young female mage who has black hair that can barely be considered long. Her hair is tied back in a very simple ponytail. Her robes appear something like this:
She also weilds an icy rod similar to the one below:
Spell Effects:
Ice Aura
A blue Aura appears around all effected Units.
Frozen Armor
A ring of ice appears around the effected Units.
Crystal Javalin
A spear/javalin made out of ice that slowly moves towards the targeted enemy.
Glacial Shield
Appears to be a large piece of a Glacier, almost large enough to take up an entire tile.
How Introduced:
Hero. Early-Mid Game.
Obtainable By:
Hero Portal, Temple, Convert, Neutral
Attraction:
9 Tiles Baracks
1 Tile Water
The Sorceress, as a Neutral, is usually found in areas with a lot of water.
Creature Sacrifice Combination: Tentacle + Warlock
Hero Sacrifice Combination: Guardian + Wizard
Entrance Effect
A cold mist rises up from the portal, and the Hero Portal itself starts to freeze. Suddenly, the Sorceress rises up from the Portal along with another wave of mist. She then floats over to the dungeon floor and lands gently. As she leaves, the ice from the Portal starts to melt and the mist slowly disappears.
Torture:
The Sorceress is strapped down tightly on the Torture Chamber. One of the Torturer's hands is on fire, and he constantly presses it against the Sorceress' chest, igniting it. It is quite painful and equally humiliating considering the area that he is touching.
* * *
Stat Value Order (1/10 kinda thing)
Crap
Extremely Low
Very Low
Low
Below Average
Moderate
Above Average
High
Very High
Extremely High
Extraoridnarily High