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Thread: October 15th – Development progress

  
  1. #1

    Default October 15th – Development progress

    Hello everyone, once again I am writing the news as James is busy with a really important task and I do not wish to take him off it to for this news post, so you will have to bear with … Continue reading →

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  2. #2
    Imp rooz's Avatar
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    Default Re: October 15th – Development progress

    Thanks for the update, vary interesting.

  3. #3

    Default Re: October 15th – Development progress

    "Are you ready for War.For.The.OVERWORLD!?"
    "READY? READY DOESN'T EVEN.F@#$ING.DESCRIBE.IT!!"

  4. #4

    Default Re: October 15th – Development progress

    Hell yeah, really getting into following the progress of this game now, keep it up lads, you're making people very happy.

    On a side note; someone asked on another thread what the creature panel will look like (whether it'll lean towards DK or DK2) but the question remained unanswered, I would love to know what you guys are thinking. Personally, I loved DK2's creature panel, much more user friendly and the portraits of the creatures looked awesome.

  5. #5
    Keeper of Keepers dotted's Avatar
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    Default Re: October 15th – Development progress

    Quote Originally Posted by amcoops View Post
    Hell yeah, really getting into following the progress of this game now, keep it up lads, you're making people very happy.

    On a side note; someone asked on another thread what the creature panel will look like (whether it'll lean towards DK or DK2) but the question remained unanswered, I would love to know what you guys are thinking. Personally, I loved DK2's creature panel, much more user friendly and the portraits of the creatures looked awesome.
    We are still in the process of working on the UI, so we simply don't know yet. We will proably be trying different UI's out internally before we make a final decision.
    "The essence of religion: Fear God and obey God. The quintessence of spirituality: Love God and become another God." -- Sri Chinmoy

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