Name Octomaid
(My brilliant imagination just shines through on this name doesn't it? [/sarcasm]. As usual, name suggestions are welcome.)
Stats:
Health: Low
Attack: Low
Armour: Average
Accuracy: High
Agility: Average
Speed: High
Luck: Low
Recovery Rate: High
Intelligence: Above Average
Construction: Very Low
Training Rate: Below Average
Training Cost: Above Average
Wage: High
Gender: Female
Skills:
Level 1: Melee/Smack
Level 3: Lightning
Level 5: Drown*
Level 7: Wave**
Level 9: Typhoon***
* Envelops the unit in summoned water (does not need to be near water) drowning them. The enemy will take very low damage every 5 seconds for 15 seconds. The enemy will be immobile, the effect will stop if the Octomaid takes any damage. No damage against water units, double damage against fire units.
Cooldown: 45 seconds
** Calls a wave from summoned water, wave is three squares in width and will carry any enemies it comes along. Disperses after 5 squares. Does low damage.
Cooldown: 60 seconds
*** Summons a storm, which will slow enemy movement 50% in a 6 square radius while striking 3-5 random enemies in a 5 square radius with lightning.
Cooldown:70 seconds
Special Ability
Waterborne- Gains a speed boost when in water, can swim through deep water. Abilities gain a 15% bonus to damage when in water.
Information: Octomaids were once beautiful mermaids, gliding through the water with not a care in the world. They loved all creatures and were as innocent as children. One day, a storm was brewing, casting a dark shadow over their usually bright world. Lightning, thunder, and gale force winds struck the ocean with fury, turning the passive sea into a churning nightmare, stained red with the blood of the innocent. The ocean was silent as the bodies floated gently down into the darkest fissures of the sea. A peculiar light emitted from one of the great chasms, a strange, pulsating aquamarine illuminated the dark, swirling around the bodies, repairing them with nearby ocean life.
The Octomaid was born, no longer free and happy, they were serious and straightforward beings.
Behavior in Dungeon: She will usually spend time in places of solitude, and enjoys swimming in large, deep bodies of water. She will occasionally visit places of learning or captivity. She tends to be aloof and stays away from all things "cute". She is serious, and will not hesitate to smack someone if she feels they are acting to childish. (Pranksters)
Battle Style: Support
Jobs: Research, Scouting water.
Obtainable By: Portal, Conversion
Hates: Pranksters (I don't now what units are still being used) Tavern
Loves: Undead, Libraries, Water
Anger reaction: Casts a spell in a crowded corridor/room.
Lair: A large clam with its mouth open, when she lays down inside it, it will shut.
Appearance: I can't get it to attach properly, so here.
Attracted by: Deep water, 5x5 library,