I am announcing a release of NBK, it contains lots of new features which contribute to the final product. Im hoping this will attract developers to the project, so it will get finished one day!
So first i would like to say thanks to all the people who have worked on the NBK source.
IKSLM - The one who started the project, and done most of the work so far.
Alan Batsford (albatsford)
Jeremy Parker (JezzaParker)
Robinson James (steriodas )
Ben Grabham (Evil.Nebster)
Bo Fjord Jensen (dotted1337)
I would also like to mention the source code can be downloaded here:
https://github.com/NBK/NBK
You can download the newest version of NBK here:
http://www.moddb.com/games/nbk/downloads/nbk-02
What's New?
Engine
- distance culling
- fog
- saving game ('save ' in console)
Interface
- amount of rooms each player has is now displayed
- price of room is displayed
- amount of a particualr room is displayed
- right clicking a room icon now moves the camera over that room
Controls
- camera now starts over your dungeon heart
- you can now move you mouse to the edge of the screen to move the camera
- you can now scroll in and out
- you can now use the middle mouse button to rotate camera
Rooms
- dirt can be selected for mining
- now cost gold and the animation of the cost is displayed
Creatures
- can now be sorted into different teams, so the AI will work for all teams.
Imps
- digging
- claiming dirt (claiming animation is back)
- claiming walls
- return to treasurys to deposit gold.
- now idle when their is nothing to do.
Monsters
- have been implanted, although they have no AI
Spells
- create imp spell works
- destroy wall spell works
+More
What can you do?
- Report crashes and upload the dumps.
- Suggest what should be implanted next!
- Donate models, textures, sound, anything!
NBK 0.2 <1fd3e1b64f0b10b04c12cd8a8c68c239b4797597>