Debug log for game crash in possess event:
Code:
Dungeon Keeper FX ver 0.4.0.386 (debug release)
LOG CREATED @ 23:30:40 06-03-2012
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU AuthenticAMD type 0 family 15 model 11 stepping 2 features 178bfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: load_configuration: Starting
Sync: load_configuration: Processing Config file, 909 bytes
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: load_configuration: Config loaded
Sync: setup_screen_mode_zero: Setting up mode 28
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: Full moon -0.0215
Sync: init_sound: Starting
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: play_smk_via_buffer: Starting
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: initial_setup: Starting
Sync: clear_game: Starting
Sync: clear_game_for_summary: Starting
Sync: delete_all_structures: Starting
Sync: clear_dungeons: Starting
Sync: clear_computer: Starting
Sync: ceiling_set_info: Starting
Sync: init_animating_texture_maps: Starting
Sync: load_settings: Starting
Sync: setup_gui_strings_data: Starting
Sync: setup_heaps: Starting
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: init_sound_heap_two_banks: Starting
Sync: Sound samples in banks: 840,126
Sync: init_keeper: Starting
Sync: init_colours: Starting
Sync: load_creaturetypes_config: Parsing Creature Types config file "creature.cfg".
Sync: load_terrain_config: Reading Terrain config file "terrain.cfg".
Sync: load_trapdoor_config: Reading Traps and doors config file "trapdoor.cfg".
Sync: load_lenses_config: Reading Lenses config file "lenses.cfg".
Sync: load_magic_config: Reading Magic config file "magic.cfg".
Sync: load_creaturetypes_config: Reading Creature Types config file "creature.cfg".
Sync: load_creaturestates_config: Reading Creature States config file "crstates.cfg".
Sync: load_rules_config: Reading Rules config file "rules.cfg".
//some data//
Sync: place_animating_slab_type_on_map: Starting
Sync: update_things: Finished
Sync: process_rooms: Starting
Sync: process_rooms: Finished
Sync: process_dungeons: Starting
Sync: check_players_won: Starting
Sync: check_players_lost: Starting
Sync: process_dungeon_power_magic: Starting
Sync: process_dungeon_devastation_effects: Starting
Sync: process_entrance_generation: Starting
Sync: generation_due_for_dungeon: Starting
Sync: generation_due_for_dungeon: Starting
Sync: process_dungeons: Finished
Sync: update_research: Starting
Sync: update_manufacturing: Starting
Sync: process_level_script: Starting
Sync: process_computer_player2: Starting for player 1
Sync: process_players: Starting
Sync: process_player_instances: Finished
Sync: process_player_states: Starting
Sync: process_players: Doing updates for player 0
Sync: update_player_objectives: Starting for player 0
Sync: process_players: Doing updates for player 1
Sync: update_player_objectives: Starting for player 1
Sync: process_action_points: Starting
Sync: update_footsteps_nearest_camera: Starting
Sync: process_armageddon: Starting
Sync: lights_stats_debug_dump: Lights: 26 free, 374 used; 364 static, 10 dynamic; for things:310,0,0,0,6,0,0,0,0,0,0,0,0
Warning: lights_stats_debug_dump: Wrong global lights counter: 364 static lights and counter says 0.
Warning: lights_stats_debug_dump: Wrong global lights counter: 10 dynamic lights and counter says 0.
Check things: Creats77, Objs821, Bods0, Trps414, Drs67, Shts2, Effs1, EffEls20 Othrs19 Total1421
Sync: message_update: Starting
Sync: update_all_players_cameras: Starting
Sync: update_player_sounds: Starting
Sync: find_nearest_rooms_for_ambient_sound: Starting
Sync: process_3d_sounds: Starting
Sync: update_player_sounds: Finished
Sync: update: Finished
Sync: keeper_screen_redraw: Starting
Sync: setup_engine_window: Starting for size (884,768) at (140,0)
Sync: redraw_display: Starting
Sync: process_pointer_graphic: Starting for view 1, player state 11, instance 5
Sync: draw_spell_cursor: Starting for spell 18
Sync: set_pointer_graphic_spell: Setting to group 7
Sync: set_pointer_graphic_spell: Activating pointer 101
Sync: redraw_isometric_view: Starting
Sync: update_explored_flags_for_power_sight: Starting
Sync: engine: Starting
Error: Attempt of integer division by zero.
in keeperfx_dbg.exe at 001b:00419cdd, base 00400000
in keeperfx_dbg.exe at 001b:0041a2ef, base 00400000
in keeperfx_dbg.exe at 001b:0041a52c, base 00400000
in keeperfx_dbg.exe at 001b:0041b0a5, base 00400000
in keeperfx_dbg.exe at 001b:0041ba19, base 00400000
in keeperfx_dbg.exe at 001b:0041f895, base 00400000
in keeperfx_dbg.exe at 001b:00420685, base 00400000
in keeperfx_dbg.exe at 001b:0050dc9b, base 00400000
in keeperfx_dbg.exe at 001b:0050dd58, base 00400000
in keeperfx_dbg.exe at 001b:0050d406, base 00400000
in keeperfx_dbg.exe at 001b:004010db, base 00400000
in keeperfx_dbg.exe at 001b:00401158, base 00400000
in kernel32.dll at 001b:7c817077, base 7c800000
Debug log for game crash in depossess event:
Code:
Dungeon Keeper FX ver 0.4.0.386 (debug release)
LOG CREATED @ 23:36:09 06-03-2012
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU AuthenticAMD type 0 family 15 model 11 stepping 2 features 178bfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: load_configuration: Starting
Sync: load_configuration: Processing Config file, 909 bytes
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: load_configuration: Config loaded
Sync: setup_screen_mode_zero: Setting up mode 28
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: Full moon -0.0213
Sync: init_sound: Starting
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: play_smk_via_buffer: Starting
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: initial_setup: Starting
Sync: clear_game: Starting
Sync: clear_game_for_summary: Starting
Sync: delete_all_structures: Starting
Sync: clear_dungeons: Starting
Sync: clear_computer: Starting
Sync: ceiling_set_info: Starting
Sync: init_animating_texture_maps: Starting
Sync: load_settings: Starting
Sync: setup_gui_strings_data: Starting
Sync: setup_heaps: Starting
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: init_sound_heap_two_banks: Starting
Sync: Sound samples in banks: 840,126
Sync: init_keeper: Starting
Sync: init_colours: Starting
Sync: load_creaturetypes_config: Parsing Creature Types config file "creature.cfg".
Sync: load_terrain_config: Reading Terrain config file "terrain.cfg".
Sync: load_trapdoor_config: Reading Traps and doors config file "trapdoor.cfg".
Sync: load_lenses_config: Reading Lenses config file "lenses.cfg".
Sync: load_magic_config: Reading Magic config file "magic.cfg".
Sync: load_creaturetypes_config: Reading Creature Types config file "creature.cfg".
Sync: load_creaturestates_config: Reading Creature States config file "crstates.cfg".
Sync: load_rules_config: Reading Rules config file "rules.cfg".
//some data//
Sync: process_players_creature_control_packet_action: Starting
Sync: setup_eye_lens: Starting for lens 0
Sync: turn_off_menu: Menu ID 31
Sync: turn_off_menu: Menu number 2
Sync: turn_off_menu: Menu ID 35
Sync: turn_off_menu: Menu number -1
Sync: turn_off_menu: Menu ID 32
Sync: turn_off_menu: Menu number -1
Sync: leave_creature_as_controller: Starting
Sync: setup_engine_window: Starting for size (1024,768) at (140,0)
Sync: set_start_state: Starting for creature VAMPIRE index 38, owner 0, last state 122
Sync: process_players_packet: Finished
Sync: process_packets: Finished
Sync: update_things: Starting
Sync: good_doing_nothing: No enemy dungeon to perform task
Sync: creature_choose_random_destination_on_valid_adjacent_slab: Moving thing 346 from (93,93) to (95,92)
Sync: update_things: Finished
Sync: process_rooms: Starting
Sync: process_rooms: Finished
Sync: process_dungeons: Starting
Sync: check_players_won: Starting
Sync: check_players_lost: Starting
Sync: process_dungeon_power_magic: Starting
Sync: process_dungeon_devastation_effects: Starting
Sync: process_entrance_generation: Starting
Sync: generation_due_for_dungeon: Starting
Sync: generation_available_to_dungeon: Starting
Sync: generation_due_for_dungeon: Starting
Sync: process_dungeons: Finished
Sync: update_research: Starting
Sync: update_manufacturing: Starting
Sync: process_level_script: Starting
Sync: process_computer_player2: Starting for player 3
Sync: process_players: Starting
Sync: process_player_instances: Finished
Sync: process_player_states: Starting
Sync: process_players: Doing updates for player 0
Sync: update_player_objectives: Starting for player 0
Sync: process_players: Doing updates for player 3
Sync: update_player_objectives: Starting for player 3
Sync: process_action_points: Starting
Sync: update_footsteps_nearest_camera: Starting
Sync: process_armageddon: Starting
Sync: lights_stats_debug_dump: Lights: 137 free, 263 used; 253 static, 10 dynamic; for things:191,0,6,0,0,0,0,0,0,0,0,0,0
Warning: lights_stats_debug_dump: Wrong global lights counter: 253 static lights and counter says 0.
Warning: lights_stats_debug_dump: Wrong global lights counter: 10 dynamic lights and counter says 6.
Check things: Creats84, Objs886, Bods0, Trps1, Drs49, Shts0, Effs9, EffEls55 Othrs40 Total1124
Sync: message_update: Starting
Sync: update_all_players_cameras: Starting
Sync: update_player_sounds: Starting
Sync: find_nearest_rooms_for_ambient_sound: Starting
Sync: process_3d_sounds: Starting
Sync: update_player_sounds: Finished
Sync: update: Finished
Sync: keeper_screen_redraw: Starting
Sync: setup_engine_window: Starting for size (884,768) at (140,0)
Sync: redraw_display: Starting
Sync: process_pointer_graphic: Starting for view 1, player state 11, instance 7
Sync: draw_spell_cursor: Starting for spell 18
Sync: set_pointer_graphic_spell: Setting to group 7
Sync: set_pointer_graphic_spell: Activating pointer 101
Sync: redraw_isometric_view: Starting
Sync: update_explored_flags_for_power_sight: Starting
Sync: engine: Starting
Error: Attempt of integer division by zero.
in keeperfx_dbg.exe at 001b:00419cdd, base 00400000
in keeperfx_dbg.exe at 001b:0041a2ef, base 00400000
in keeperfx_dbg.exe at 001b:0041a52c, base 00400000
in keeperfx_dbg.exe at 001b:0041b0a5, base 00400000
in keeperfx_dbg.exe at 001b:0041ba19, base 00400000
in keeperfx_dbg.exe at 001b:0041f895, base 00400000
in keeperfx_dbg.exe at 001b:00420685, base 00400000
in keeperfx_dbg.exe at 001b:0050dc9b, base 00400000
in keeperfx_dbg.exe at 001b:0050dd58, base 00400000
in keeperfx_dbg.exe at 001b:0050d406, base 00400000
in keeperfx_dbg.exe at 001b:004010db, base 00400000
in keeperfx_dbg.exe at 001b:00401158, base 00400000
in kernel32.dll at 001b:7c817077, base 7c800000
Upd. : It happens VERY often.