Interesting, but how would it effect Thunderstorm?
Also interesting, but probably limited in use as there isn't a lot of knockback or anything. Might be good for whenever someone needs to fight defensively, like hold their position against a number of enemies, but isn't a very heavy fighter themselves. Would probably be more of a low level spell for physical units.
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What do people think of Spell Specialization? This was an idea I once had and forgot about until now. Spell Specialization would allow a Creature to get a stronger variation of a certain Spell at the cost of having fewer Spells in general. The stronger Spell would be equal to the Spell's strength in Elite Status, and if the Spell is upgraded in Elite Status, then it would become even stronger.
I think with Spell Specialization, the Creature would get a standard variation of a normal Spell earlier on, then at a certain level, would upgrade it in a similar way they would upgrade the Spell in Elite Status.
Sorta like this:
Level 1: Melee
Level 2: Missile
Level 3: Freeze
Level 4: Heal Self
Level 6: Hailstorm
Level 7: Freeze*
Level 8: Rebound
Level 10: Teleport
For a Warlock, (Crystice) 6 Spells would be a step down from the standard 8, but that would be the cost of Spell Specialization. It takes up an extra slot. Even with Spell Specialization, the Spell can only be upgraded once in Elite Status. I think this alone would add a lot of potential for variety in Spell Sets, even if we didn't add any of the other suggested Spells.