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Thread: Dungeon Keeper in Source Engine

  
  1. #1

    Default Dungeon Keeper in Source Engine

    I've been working on this a bit as a side project to see if I could recreate Dungeon Keeper in Source Engine and thought it would nice to post it here:


    I think I got the most important basics working so far. I'm not really sure what direction to go with it yet. I could either try to recreate dungeon keeper as close as possible (but would need assets for it) or maybe go for an "Alien Swarm" style dk derived game (which should provide a nice number of creatures/aliens to populate the dungeon).

  2. #2
    Your Majesty Hapuga's Avatar
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    Default Re: Dungeon Keeper in Source Engine

    Quote Originally Posted by Sandern View Post
    I've been working on this a bit as a side project to see if I could recreate Dungeon Keeper in Source Engine and thought it would nice to post it here:
    http://www.youtube.com/watch?v=tuxENY-KTYs

    I think I got the most important basics working so far. I'm not really sure what direction to go with it yet. I could either try to recreate dungeon keeper as close as possible (but would need assets for it) or maybe go for an "Alien Swarm" style dk derived game (which should provide a nice number of creatures/aliens to populate the dungeon).
    Very good start!!

    My suggestion would be: do not overscope. Make a very simple core concept and work from there. Make the core mechanics work (gold gathering, room placement) and as soon as that works, you are free to go to wherever you want. I would like to try out a source clone of DK, but if you take a different twist, thats good too
    http://img192.imageshack.us/img192/6659/c2warlocki.gif

  3. #3
    Moderator MaxHayman's Avatar
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    Gamertag: Max Hayman PSN ID: Ballwinkle XFIRE ID: elmaxaman Steam ID: ballwinkle

    Default Re: Dungeon Keeper in Source Engine

    I LOVE IT! ALIEN/L4D style dk....

  4. #4

    Default Re: Dungeon Keeper in Source Engine

    I decided to go with the Alien Swarm style. I added the four basic rooms (treasure, lair, hatchery and training), a portal and few creatures from alien swarm. "Kicking" marines will invade the dungeon every x interval (becoming stronger each wave).



    Download: http://sandern.com/downloads/swarmkeeper_025.zip
    Moddb: http://www.moddb.com/mods/swarm-keeper

    Older videos:
    http://www.youtube.com/watch?v=ZpeuC537dVg
    http://www.youtube.com/watch?v=xbCv6plEQnI

  5. #5
    Demon Spawn
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    Default Re: Dungeon Keeper in Source Engine

    Really nice work. Subjectively you've achieved more in a month than any other project in total.
    Will it be open-source?

  6. #6
    Moderator MaxHayman's Avatar
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    Gamertag: Max Hayman PSN ID: Ballwinkle XFIRE ID: elmaxaman Steam ID: ballwinkle

    Default Re: Dungeon Keeper in Source Engine

    the python code is!

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