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Thread: Creature Config Files

  
  1. #1

    Question Creature Config Files

    Hello everyone. I apologize if this has been asked (and answered) before, but I have been unable to find an answer. So.. here goes:

    Is there anywhere out there that explains the lines of the new creature .cfg files? I checked the Wiki and searched in the box, but everything I've seen doing so seems to just assume we know what each line does. Most are pretty self-explanatory, but knowing what values are valid for any given trait (i.e. SleepExperince), what sprites are valid, etc. Can someone please point me to this?

    Thanks,
    Dag

  2. #2
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Creature Config Files

    Imp is the creature which should contain explanation of options:

    https://code.google.com/p/keeperfx/s...reatrs/imp.cfg

    Not everything is documented there, but the idea was to keep documentation in that file.

  3. #3

    Default Re: Creature Config Files

    I hadn't even looked at the imp. Thanks for pointing me in the right direction.

  4. #4

    Default Re: Creature Config Files

    Thanks for the guide, but I still have a question: what "EVIL" exactly means? What does it change in creature(s) behaviour?

  5. #5
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Creature Config Files

    It will be used for many small things.

    Currently, there are two:
    - To determine which creature is a "SPECIAL_DIGGER" for keepers, and which for Heroes
    - To properly support censorship (limiting amount of blood)

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