mefistotelis, now that I see changes in UI (rewritten get_button_area_input function), will be difficult to add the ability to add infinite savegame slots? This will require also some UI modifications like add some up and down arrows, but I see that they are already drawed!, they appear on "Load Game" option from the main menu (not from Load Game option during the gameplay), can you take the advantage of this to add it to KeeperFX easily?
Also, more than 14 chars for the savegame titles will be good, sometimes this is too short for a savegame description.
THANKS