With the rewritten function get_button_area_input function, now we can go throw the chars on the savegame title using the cursor arrows, that's good! But now the cursor draw has been changed and it is not like the original DK.
I post two images to let you see it clearly:
Original DK cursor:
New KeeperFX cursor (different style):
The original DK cursor has:
- A dimension of 7x2 pixels
- A shadow (that is exactly displaced one pixel to the right, and two pixel down respect to the original cursor draw position. The RGB value of the shadow is always R:20 G:16 B:0, independently what pixel is below)
- A color of R:204 G:80 B:40
however, the new cursor has:
- A dimension of 9x2 pixels
- Not shadow
- A color of R:160 G:64 B:24
Also the new cursor position is displaced four pixels to down direction (Y axis) respect to the original position where it must be.
This will be the expected result trying to modify the last char of the savegame title, as you see it keeps the original DK cursor draw:
The current new KeeperFX cursor:
Can these little changes be made easily to keep original DK UI style? THANKS!