I have noticed that Keepers are somehow able to stack traps (put tonnes of traps on one tile).
Why is that?
I have noticed that Keepers are somehow able to stack traps (put tonnes of traps on one tile).
Why is that?
Simply the way the AI works. It doesn't really check if there's already a Trap on that tile and there's nothing to stop it from putting a second trap there, especially being as the engine can support it.
In other news, AI Keepers can cast Lightning without even having the spell available.
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!
if their going to be disabled make it a dependent on a parameter in the level script, so as not to make battles against enemy ai keepers significantly easier, with the current ai
Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.
The Awakening: GM Powers Activate!
Tesonu is napping!