What would you like to see in future editions of KeeperFX?
I would like to see my ideas for a revised main campaign as discussed in this thread: https://keeperklan.com/threads/2783-Future-patch-ideas in a future edition of KeeperFX. The main campaign isn't really challenging outside of levels like Hearth, Blaise End and Tulipscent (hands down the hardest level in the main campaign).
some further ideas: Elf's Dance could have a Keeper, and the "powerful creatures" could be
As well as that:
Save The Heroes (in Ancient Keeper) needs a fix. The Green Dungeon heart seems to be empty, meaning that you win when the blue dungeon is destroyed. As well as that, in order to prepare you for the final leg of the level, you could face and convert a small army of heroes when the Blue dungeon is destroyed (I can't see 14 creatures, even if there are 8 and 2 lasting long against 35 .)