Originally Posted by
Metal Gear Rex
No, not as fragile as Fairies. Fairies have Rebound, making them immune to most projectiles unlike the DM. They also have other spells that make up for their lack of Speed Monster in addition to a relatively higher luck stat that makes their Lightning and Drain spells more powerful than the DM's with critical hits. (Lightning hits 10 times and Drain hits 2 times so yeah). With Freeze, they have a wider variety of usefulness compared to DMs. The possession of Rebound is especially important to note as it means they cannot be countered or punished easily for their own projectile spells. Same goes for the Wizard.
I do believe in an earlier version of my DK1 patch, I gave the DM the Missile spell at Level 4. This had a mixture of bonuses and penalties, allowing her to be an earlier ranged unit, which was good as she was made to be more fragile. However, it gave her a projectile spell to be punished by Rebound and also slowed her down when fleeing enemies as it forced her to take a moment to cast an additional spell. I believe I removed it because I felt I could balance her without the addition and I wanted her to act as an anti-Rebound unit.