Results 1 to 9 of 9

Thread: Trouble of transfer items

  
  1. #1
    Imp
    Join Date
    Jun 2013
    Location
    Japan
    Posts
    7

    Talking Trouble of transfer items

    Long time no see. Everyone.

    Currently, one sentence is too long, make the corrections of place that can not be displayed,
    I go little by little the Japanese test run of what is displayed well.
    Maybe it is thought to be due to differences in the expression of English and Japanese.
    Japanese is not delimited by spaces between words.

    Then, the garbage characters in creature list Using the transfer items.
    I'd like a fix.

    Best regards

  2. #2
    KeeperFX Author mefistotelis's Avatar
    Join Date
    Sep 2009
    Location
    Poland
    Posts
    1,242

    Default Re: Trouble of transfer items

    I think we need a screenshot with the problem displayed.

    About spaces - maybe we could just put them in some places to make sure word breaking works?

  3. #3
    Imp
    Join Date
    Jun 2013
    Location
    Japan
    Posts
    7

    Default Re: Trouble of transfer items

    Click image for larger version. 

Name:	scr00000.jpg 
Views:	24 
Size:	65.6 KB 
ID:	1167Click image for larger version. 

Name:	scr00001.jpg 
Views:	34 
Size:	71.1 KB 
ID:	1168
    I uploaded two screenshots. These are the first part of the Ever Smile.
    There is a part that does not look original.
    You'll now set up to read character by putting appropriately space.
    Currently, Flower Hat was over, but it does not crash.

  4. #4
    KeeperFX Author mefistotelis's Avatar
    Join Date
    Sep 2009
    Location
    Poland
    Posts
    1,242

    Default Re: Trouble of transfer items

    I don't think I'll be able to fix that without any understanding of Japanese.
    I see the messages on screenshots, but I don't know how they should look to be correct.

    Does your language allow to break lines after every character?

    The game messages are generated from this file:
    https://code.google.com/p/keeperfx/s...g/gtext_jap.po
    It is possible to edit this file with "POEdit" tool.

  5. #5
    Imp
    Join Date
    Jun 2013
    Location
    Japan
    Posts
    7

    Default Re: Trouble of transfer items

    Japanese is possible to new line to turn off the text between the characters in any.

    However, this time, to make it easier to understand the meaning,
    when I cut a long sentence, I have been broken to that wording or phrase is not strange.

    Of course, there is also a way to go on a new line properly by counting the number of characters,
    but I think the need for modification of the program, and I do not want it.

    I think we need to KeeperFX lovers in Japan, and is to be read in all the games message.

    Than that, if you could, because it cut off the lower part of the character,
    I want you to be able to see all the characters.

    And also, for compatibility, and repair in the "POEdit" tool gtext_jap.po the file,
    I have a test in place of the gtext_jap.dat further.

    Then, As always, because I have been translated using the Google, I'm sorry if it was strange....

  6. #6
    KeeperFX Author mefistotelis's Avatar
    Join Date
    Sep 2009
    Location
    Poland
    Posts
    1,242

    Default Re: Trouble of transfer items

    Quote Originally Posted by RUIN View Post
    Than that, if you could, because it cut off the lower part of the character,
    I want you to be able to see all the characters.
    Could you confirm if I understood correctly:
    The characters on the screen shots you provided have their bottom cut out, they are missing some pixels at bottom.
    Is that right, or is it just translation glitch?

    Quote Originally Posted by RUIN View Post
    And also, for compatibility, and repair in the "POEdit" tool gtext_jap.po the file,
    I have a test in place of the gtext_jap.dat further.
    Do you know how to convert gtext_jap.po into gtext_jap.dat? We have another tool for that, it's named "po2ngdat".
    I can send you the tool if you need it; its source code is here:
    https://code.google.com/p/keeperfx/s...ools/po2ngdat/

    Quote Originally Posted by RUIN View Post
    Then, As always, because I have been translated using the Google, I'm sorry if it was strange....
    It is quite hard to understand Your posts; let's hope we'll still be able to fix the translation.

  7. #7
    Imp
    Join Date
    Jun 2013
    Location
    Japan
    Posts
    7

    Default Re: Trouble of transfer items

    Thank you fix a bug in transfer item.
    Please correct the loss of pixels,it is not translation glitch now.

    Yes,I know po2ngdat file, I'm building a compilation environment using Mingw Msys and Gnu Coreutils.

  8. #8
    KeeperFX Author mefistotelis's Avatar
    Join Date
    Sep 2009
    Location
    Poland
    Posts
    1,242

    Default Re: Trouble of transfer items

    Quote Originally Posted by RUIN View Post
    Please correct the loss of pixels,it is not translation glitch now.
    It's done now.

    Quote Originally Posted by RUIN View Post
    Yes,I know po2ngdat file, I'm building a compilation environment using Mingw Msys and Gnu Coreutils.
    Ok, great. Then you have everything you need to change the translations.
    Also, there are some texts which aren't even translated - you'll find these in english at end of .PO file. It would be nice if you could translate these messages (that would fix the problem with caption text in "select campaign" screen).

  9. #9
    Imp
    Join Date
    Jun 2013
    Location
    Japan
    Posts
    7

    Default Re: Trouble of transfer items

    Quote Originally Posted by mefistotelis View Post
    It's done now.
    Thank you.
    And, KeeperFX lovers found a garbled Resurrect Creature special, please fix.

    Quote Originally Posted by mefistotelis View Post
    Also, there are some texts which aren't even translated - you'll find these in english at end of .PO file. It would be nice if you could translate these messages (that would fix the problem with caption text in "select campaign" screen).
    OK,I think I can fix these problems.
    I will upload the new gtext_jap.po file.
    Attached Files Attached Files

Similar Threads

  1. Favourite creature to transfer
    By Hades in forum Dungeon Keeper 1
    Replies: 23
    Last Post: January 23rd, 2014, 14:39
  2. too many items / things
    By VincentKeeper in forum KeeperFX
    Replies: 18
    Last Post: November 7th, 2011, 15:42
  3. Trouble with Multiplayer, please help =)
    By themightyevil in forum DK2 Multiplayer
    Replies: 1
    Last Post: November 3rd, 2011, 13:16
  4. Editor packs that add more items.
    By dangleberries in forum DK2 Mapmaking
    Replies: 1
    Last Post: April 28th, 2011, 14:04
  5. Transfer creature crash
    By dotted in forum KeeperFX
    Replies: 2
    Last Post: December 21st, 2009, 20:55

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •