Also the price of combat pit should go up to at least 1000-1100. I'd even say 1750. That will prevent the 6x6 cp rush as it is now. At least, on more "balanced" maps, with less gold.
I started using IDA instead of AMD disassembly and it is much, much more intuitive. It even understands some of the calls to the c++ stl library (like stl::string). It also gives a graph(!!!) of all loops, conditionals and return points for each function, which also helps a lot. All we have to do is find the addresses of the calls to the specific AI functions, reinterpret the parameters that are sent and return types. After that we may create a .dll and inject it's functionality into the places where specific calls are made in EXE. Easier said than done of course, but worth a try definitely.