Originally Posted by
mefistotelis
I just tried your config on KeeperFX 0.4.3.828 and there's no problem with the game loading.
The game started properly, I was able to start new game without any errors in-game, logs had no errors too.
You'll have to provide more info for us to be able to reproduce the issue.
I tried it on version 0.4.3.824 and had the same error. I played around with it more, and discovered what appears to be the error. For whatever reason, it freezes when I give the Lava Trap a selling price of 0, which is weird as I did the same with the Wooden Door and Alarm Trap. The only things I can think of would be the fact that the Lava Trap is last on the list.
There's not much else I can say, as there's very little information I can gather. KeeperFX just stops responding entirely on that loading screen. This is what the heavy log version says.
Code:
Dungeon Keeper FX ver 0.4.3.824 (heavylog release)
LOG CREATED @ 16:03:39 25-10-2013
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU GenuineIntel type 0 family 6 model 10 stepping 1 features bfebfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: load_configuration: Starting
Sync: load_configuration: Processing Config file, 884 bytes
Sync: load_configuration: Config loaded
Sync: setup_screen_mode_zero: Setting up mode 28
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: Moon phase 0.3864
Sync: init_sound: Starting
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: play_smk_via_buffer: Starting
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: initial_setup: Starting
Sync: LbMouseChangeMoveRatio: New ratio 128x128
Sync: clear_game: Starting
Sync: clear_game_for_summary: Starting
Sync: delete_all_structures: Starting
Sync: clear_dungeons: Starting
Sync: clear_computer: Starting
Sync: ceiling_set_info: Starting
Sync: init_animating_texture_maps: Starting
Sync: load_settings: Starting
Sync: setup_gui_strings_data: Starting
Sync: setup_heaps: Starting
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: init_sound_heap_two_banks: Starting
Sync: Sound samples in banks: 840,126
Sync: init_keeper: Starting
Sync: init_rgb2idx_table: Reading rgb-to-index color table file "./data/colours.col".
Sync: init_redpal_table: Reading red-blended color table file "./data/redpal.col".
Sync: init_whitepal_table: Reading white-blended color table file "./data/whitepal.col".
Sync: load_creaturetypes_config: Parsing Creature Types config file "creature.cfg".
Sync: load_terrain_config_file: Parsing global terrain config file "./fxdata/terrain.cfg".
Sync: load_objects_config_file: Parsing global objects config file "./fxdata/objects.cfg".
Sync: load_trapdoor_config_file: Parsing global traps and doors config file "./fxdata/trapdoor.cfg".