Spec looks good. The maps look really nice once there in plain text. I'm guessing the things in [legend.XXX] would overwrite [legend]? Output from my little 'decompiler' of level 3 :P
http://pastebin.com/DGkxYrWY
Spec looks good. The maps look really nice once there in plain text. I'm guessing the things in [legend.XXX] would overwrite [legend]? Output from my little 'decompiler' of level 3 :P
http://pastebin.com/DGkxYrWY
Would it be a bad idea to just overwrite the generic legend with the game specific one instead of ignoring it completely?
eg.
[legend]
c PLAYER0 COMBAT_PIT
t PLAYER0 TRAINING_ROOM
[legend.DK1]
c PLAYER0 TRAINING_ROOM
I think it's best to keep these sections separated.
After all, they will be using different naming convention, which will be stored in different enumerations in converters code.
Also, all sections should work in the same way - and making such "delta section" is only possible for the legend.
But wouldn't every game just use their specific legends and none would use the generic one.
Thanks Wyrmcast, I'll update the spec with these.
About DK1 vs. DK2 corresponding items, it will be up to mapmaker to decide which map element should be replaced with what.
Well, unless he will not create one of these game-specific sections - then the "general" secion is to be used, and we have to find a set of "general creatures" for it.
Are you sure this is all?
I remember seeing several kinds of hero gates when I played DK2 (but it was a few years ago), aren't hero gates in DK2 rooms too?
And what is the BRIDGE, is it stone bridge?
Whats this new format going to be called? What extension?
ohhh 'Dungeons Exchangeable Realm Plan' or 'Keeper Independent Level Layout' I like! Perhaps leaning towards kill!