Originally Posted by
RothTFP
-Torture Chamber-
1. tools are on a workbench that can be used for causing light to severe pain, each of them the more pain they inflict the more persuading they are:
i. scalpel
Cuts deep, slicing skin like butter and ravaging eyes Extreme pain can be achieved when in conjunction with the acid. Little pain serious wounds.
ii. pincers
Used for pulling out teeth, horns and nails. Heavy pain medium wounds
iii. spiked mace
When it hits it gets stuck because spikes are crossing each other in the victim's flesh. When pulling out blood sprays and a flesh-cave remains. Heavy wounds and pain.
iv. leather whip
v. hook scourge. Heavy wounds and pain
vi. creatures who perform torture can use their abilities/spells at a lower scale.
vii. clothes pins
To keep an eye open when torturing and for everyone else's nose when bile demon tortures his way...
viii. acid
spilled on the victim's wounds increases pain greatly, without causing much damage.
2.Your creatures gain experience and become happier when they torture your prisoners.
3.You can tweak the intensity using heavier tools and killing the victims fast, for your amusement. Lower intensity is good for soft willed creatures as it is less likely for them to die. Stronger and high level ones require heavy torture in some cases for a long time to break, giving serious info or be converted to your cause.
4.Your creatures can become unhappy if they are torturing their own kind. Except for misstresses and Hornies.