Originally Posted by
Hapuga
I wonder what criteria do you use when you assign strengths and spells to a creature. Do you know what Succubi is? Succubi is a stunningly attractive female demon that manipulates its victims by charming them with powerful magic.
Health: Moderate
Attack: Moderate
Defense: Low
Accuracy: Moderate
Speed: High
Dexterity: Moderate
Intelligence: High
Wage: Moderate
Spells:
Level 1: Melee (Whip) - okay.
Level 4: Stun - a stunned creature cannot cast spells, move or attack for some time, say, 4 seconds. Long recharge, say, 12 secs to cast.
Level 6: Drain life - transfers enemy's life to the caster healing it and damaging the enemy. Longest recharge, 16-18 seconds, channeling spell.
Level 10: Control creature - self-explanatory, works somewhat like turncoat, but does not attack the allys. cannot be picked, healed or slapped, in order to avoid cheating (dissolving of enemies through portal or temple)
Succubi is a support creature, so the fighting style is "Flanker".
I mostly agree on the rest. Attracted by: Lair, Temple.
I think this creature may fit the DK universe very well, good guess Evi.