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Thread: Succubus

  
  1. #21

    Default Re: Succubus

    Yep, and then she may just kill any Goblin that looks at her.

    Which means you might want to aim for a all female dungeon and reap the rewards of not having your Succubi killing your creatures, or aim to isolate your Succubi from your main dungeon.

    You'd have to make her powerful/useful mind. And consider what the other female character are capable off.

  2. #22
    Dungeon Keeper Duke Ragereaver's Avatar
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    Default Re: Succubus

    Basicly the Succubus is a demonized Mistress.
    Last edited by Duke Ragereaver; October 31st, 2009 at 10:33.


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  3. #23
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: Succubus

    Basically, she's more fit for a Fairy counterpart (DK1 Fairy) because the DK1 Fairy is weak and fragile yet her edge is in total offensive magic. Though she has a few defensive spells, the Succusbus seems to sacrifice those for even more offensive magic spells.
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  4. #24

    Default Re: Succubus

    According to wikipedia, Succubus is not always evil. So it could be made some kind of a neutral creature Keeper might take benefit of.
    Anyway, here is the nice concept -

  5. #25
    Tentacle
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    Default Re: Succubus

    Its gonna be a hard job to not make the Mistress and Succubus similar...

    Hm, well, I could take out the torturing...

  6. #26
    Your Majesty Hapuga's Avatar
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    Default Re: Succubus

    I wonder what criteria do you use when you assign strengths and spells to a creature. Do you know what Succubi is? Succubi is a stunningly attractive female demon that manipulates its victims by charming them with powerful magic.

    Health: Low. Shes a half-naked female demon. Duh.
    Attack: Moderate. Whipping may be very painful =)
    Defense: Low. Again. No armor.
    Accuracy: Moderate. She's not a melee fighter to be experienced at close combat.
    Speed: High. She can fly like Dark Angel.
    Dexterity: Moderate. Same reason as Accuracy.
    Intelligence: High. Agreed, nasty witty witch.
    Wage: Moderate. Maybe high? Well, this will be seen in long long future, when we'll be polishing the balance.

    Spells:
    Level 1:[/b] Melee (Whip) - okay.
    Level 4: Stun - a stunned creature cannot cast spells, move or attack for some time, say, 4 seconds. Long recharge, say, 12 secs to cast.
    Level 6: Drain life - transfers enemy's life to the caster healing it and damaging the enemy. Longest recharge, 16-18 seconds, channeling spell.
    Level 10: Control creature - self-explanatory, works somewhat like turncoat, but does not attack the allys. cannot be picked, healed or slapped, in order to avoid cheating (dissolving of enemies through portal or temple)

    Succubi is a support creature, so the fighting style is "Flanker".

    I mostly agree on the rest. Attracted by: Lair, Temple.

    I think this creature may fit the DK universe very well, good guess Evi.
    Last edited by Hapuga; October 31st, 2009 at 16:36.
    http://img192.imageshack.us/img192/6659/c2warlocki.gif

  7. #27
    Tentacle
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    Default Re: Succubus

    Quote Originally Posted by Hapuga View Post
    I wonder what criteria do you use when you assign strengths and spells to a creature. Do you know what Succubi is? Succubi is a stunningly attractive female demon that manipulates its victims by charming them with powerful magic.

    Health: Moderate
    Attack: Moderate
    Defense: Low
    Accuracy: Moderate
    Speed: High
    Dexterity: Moderate
    Intelligence: High
    Wage: Moderate

    Spells:
    Level 1:
    Melee (Whip) - okay.
    Level 4: Stun - a stunned creature cannot cast spells, move or attack for some time, say, 4 seconds. Long recharge, say, 12 secs to cast.
    Level 6: Drain life - transfers enemy's life to the caster healing it and damaging the enemy. Longest recharge, 16-18 seconds, channeling spell.
    Level 10: Control creature - self-explanatory, works somewhat like turncoat, but does not attack the allys. cannot be picked, healed or slapped, in order to avoid cheating (dissolving of enemies through portal or temple)

    Succubi is a support creature, so the fighting style is "Flanker".

    I mostly agree on the rest. Attracted by: Lair, Temple.

    I think this creature may fit the DK universe very well, good guess Evi.
    Ah, I just mostly guess.
    And yes, I know what a Succubi is, I played OverLord, but my limited knowledge of words prevents me from describing in detail.

    As such, I will update the Creature with these updates.

  8. #28
    Your Majesty Hapuga's Avatar
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    Default Re: Succubus

    Quote Originally Posted by Evi View Post
    Ah, I just mostly guess.
    And yes, I know what a Succubi is, I played OverLord, but my limited knowledge of words prevents me from describing in detail.

    As such, I will update the Creature with these updates.
    Evi, I did some small updates, see above. I also provided explanations for every stat.
    http://img192.imageshack.us/img192/6659/c2warlocki.gif

  9. #29
    Tentacle
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    Default Re: Succubus

    Okay, I'll start updating now.

    Thanks Hapuga.

    Note to Self, make a topic thanking everyone who helped me fix/create Creatures for WFTO.

  10. #30
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    Default Re: Succubus

    New level 10 spell for Succubus?

    Seduce

    Does: TurnCoats a enemy for awhile, and causes low damage to target.
    Damage: Low
    Recharge: 50 secs
    Lasts: 15 secs
    Looks Like: A Black heart followed by some smaller Black Hearts.








    Damage: GIVES THEM FULL HEALTHZ
    Recharge: TEN MONTHS
    Lasts: ZERO SECONDS
    Last edited by Evi; November 10th, 2009 at 01:34.

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