Is it at all possible, perhaps in a future update to include some of the mentor sounds which never made it into the game but are still present in the code? Such as...
- Your minions have lost a battle.
- Your creatures have won a battle.
- Your minions are winning a battle.
- You are losing territory.
- The battle is over.
- You have taken an enemy spell book.
- You have taken an enemies trap design.
- You have taken an enemies door design.
- The enemy has stolen a spell book.
- A trap design has been taken from you.
- The enemy has taken a door design.
- You have freed your creatures from prison.
- Your prisoners are starving to death.
- Your creatures have discoverd a mysterious magic box.
- Your creatures have found a spell.
- A door design has been discovered.
- A trap design has been discovered.
- New creatures have joined your dungeon.
- One of your creatures has joined the enemy.
- Secrets have been tortured from your creatures.
- You may resurrect one creature.
- Select a creature to take with you to the next realm.
- What trickery is this? The Avatar's body has vanished.
- You are victorious, your darkness pervades througout the kingdom. All hail the new lord of shadows.
- My god, it's full of pies.
- Something surreal is happening.
- Your creatures are developing a strange accent.
- Your pants are definitely too tight.
- Your minions have a craving for chocolate.
- There's that smell again.
- Hello.
- Blech.
- Achoo
- Cough
Some of these, I imagine could be coded to work alongside their related events, whilst others could perhaps play at random? I'm not sure I have all the unused voicework listed above, but I'm interested to know whether this would be at all possible. Thanks!