Do you think it would be possible to add a few functions to the possession spell?
My goal is to be able to stay in possession mode for an entire game without having to get out of it at all unless death occurs.
Here are my ideas.
1. Eating chickens in possession. You can do this in dungeon keeper 2 until you have eaten a certain amount of chickens.
And in dk1 you can smack chickens but it does not kill them or feed the minion. It is the biggest problem of long term possession because my health slowly goes down. So if I am in a creature that has a long walk to go and don't have a heal spell I am in trouble.
2. Dropping gold onto a treasury picked up from mining as an imp.
3. Fortifying walls by claimed tiles as an imp.
4. Picking up money needed by each creature from a treasury on payday.
5. Training in the training room in possession.
6. Working in a workshop in possession.
7. Picking up traps from the workshop and dropping them where they go as an imp.
I have thought about these possibilities for a while and have always wished I could do more in possession.
I don't know if these are possible but mefisto would know of its possibility.
At least tell me which ones are possible and which ones are not.
And throw more ideas my way too!