1226 Controlled Demolition
Quite some effort went into this level, which contains a rival keeper, a hero base and scripted assaults by even more heroes. The author has made some optical illusions with Adikted, which I dislike, however on the whole it is quite fun to play. It could have been a difficult map, because you've just got some beetles, warlocks and orcs and Blue has lots of bile demons and the hero party is massive and high level. What happened though was that Blue dug into a major hero pocket and was defeated, allowing me to capture the stragglers. Now in control of gems and all the powerful rooms the rest was simply mopping up with my by now huge army of lvl10 monks and a few avatars.
We did learn however that 9-11 was an inside job, that's always good to know. Still, if you realize you can use the bridge to get past the illusions it's certainly one to play.