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Thread: Revised campaign question

  
  1. #1
    Warlock
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    Default Revised campaign question

    I have stated before about how I am working on a revised version of the main campaign (mainly to be more challenging).

    - Heroes are stronger and more numerous
    - A lot more diverse colours and landscapes (for instance, Revised!Wishvale is in a winter terrain and finds you confronting a Green Keeper)
    - The rival keepers sometimes have heroes under their command.
    - Hero bases are beefed up

    How should I revise Blaise End?

  2. #2
    Beetle Ecarus's Avatar
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    Default Re: Revised campaign question

    I dont see the utility of having more diverse colours and landscapes, i think it is more an aesthetic thing. Also, it doesnt make sense that enemies keepers can have heroes under their control and you not.

    About Blaise End, it was already discussed in another thread...

  3. #3
    Warlock
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    Default Re: Revised campaign question

    Quote Originally Posted by Ecarus View Post
    I dont see the utility of having more diverse colours and landscapes, i think it is more an aesthetic thing. Also, it doesnt make sense that enemies keepers can have heroes under their control and you not.

    About Blaise End, it was already discussed in another thread...
    To explain:

    1) The aesthetics help make the campaign look more lively (seeing the same colour of keepers on the same tileset every level does get tiring after a while)

    2) The rival keepers sometimes get heroes to make the level harder, and to deny rushing strategies.

    3) As for the Blaise End thread, can you provide me a link?

    4) My idea for B.E was to make the central Hero pockets into autonomous bases that you had to fight through in order to make your way to the northern base.

  4. #4
    Beetle Ecarus's Avatar
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    Default Re: Revised campaign question

    Here is the thread, also we discussed another levels, like mirthshire and skybird.

    Quote Originally Posted by Hades View Post
    2) The rival keepers sometimes get heroes to make the level harder, and to deny rushing strategies.
    Rival keepers are also evil, not good like the heroes, so why should good heroes join to an evil keeper army? Why not simple buff the creatures and thats all?

  5. #5
    Warlock
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    Default Re: Revised campaign question

    1) My revisions to Blaise End weren't discussed

    2) Well, if the Heroes can get tentacles, dragons and even reapers in vanilla campaign, the "heroes" may be mercenaries working for keepers.

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