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Thread: Reversal of DKII Binary File Formats

  
  1. #31
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Reversal of DKII Binary File Formats

    Quote Originally Posted by werkt View Post
    I'd prefer not to share my entire database, secret sauce and all.
    You used different terms of genitals, sexual acts and deviations do name functions and structures, didn't you?

    We all do that.


    You may try exporting the function names into .map file - it's easy to handle/truncate, and can be re-applied to IDA database with loadmap plugin:
    https://github.com/mefistotelis/ida-pro-loadmap
    Last edited by mefistotelis; October 16th, 2015 at 16:34.

  2. #32

    Default Re: Reversal of DKII Binary File Formats

    I did it even in stuff I designed for customers.

  3. #33
    OpenKeeper developer
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    Default Re: Reversal of DKII Binary File Formats

    Oh boy Hey, since the conversation here is lively again. Has anyone had a crack at the sound playing mechanics? We can load the .MAP files, but not know any of the parameter meanings. Any help would be much appreciated. I don't think they are on anyone's top priority list, and perhaps rightfully so.

  4. #34
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Reversal of DKII Binary File Formats

    Quote Originally Posted by tonihele View Post
    Has anyone had a crack at the sound playing mechanics?
    The sound library which loads sound bank files and plays samples with 3D coords is used in other EA games too.

    If we had a full list of games which use the same library, we could check whether any of them was released (in release or beta) with debug symbols.

    I know that "F1-2002" uses the same format, as "MAStudio 2002" (with sound bank editor somewhere in options) was made for that game.
    Last edited by mefistotelis; October 17th, 2015 at 15:38. Reason: fixed misinformation

  5. #35
    OpenKeeper developer
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    Default Re: Reversal of DKII Binary File Formats

    As said, if it helps, we have the *Sfx.Map file format cracked out (well, hopefully, no verification, it parses). Available as JAVA code in our GitHub page. For *Bank.Map we used your specs. If it would be possible to crack some parameters by reverse engineering it by the ear only.

  6. #36
    Demon Spawn
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    Default Re: Reversal of DKII Binary File Formats

    Quote Originally Posted by werkt View Post
    I'd prefer not to share my entire database, secret sauce and all. What are you after in particular?
    What's so secret about it?
    And what did you do with those 50k lines of decompiled code?

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