If i make a hero party for example a lord of them party that is summoned once his scout reaches a certain location. I already have it set up to lose the game if the lord of the land reaches the same spot. But i want to make it so that if you kill the lord of the land you win the game. So i hang a trigger off the lord of the land when creature is killed but when i go to hang the win game action off the trigger it crashes the editor.
Any ideas guys?
Edit:
have also tried bumping the action down the chain under an irrelevant trigger of when game time is >=1 to see if i could break the chain that crashes the client.
this also is not just unique to the lord of the land i was also trying to hang triggers and actions off my scout dwarf to cause the summoning of the lord of the land and it crashed me but i was able to work my triggers in another way
however i am unclear on a way to cause the death of the lord of the land to cause a win with out hanging the triggers onto him directly
so either a fix on this crash or alt way to make the lord of the land dying win
thanks in advance