I want KeeperFX textures to be generated from a series of PNG files which would have the tiles "ordered" to make correct images.
This should help people in modifying textures or creating new ones.
So I need to figure out the best way to "order" texture tiles into matching images.
This is what I currently have:
divided_textures_01.7z
Please let me know if feel that something should be ordered differently, or otherwise modified to make it easier to modify.
For some textures, I don't even know where they are used, so I'm pretty sure some changes are needed.