Originally Posted by
YourMaster
In Dungeon Keeper and KeeperFX among the jobs that could be assigned as Primary/Secondary jobs are: GROUP, BARRACK, GUARD.
Other jobs for example are TRAIN, RESEARCH.
It is unclear what the GROUP job does, and it has no effect.
The BARRACK job also had no effect, but is supposed to send the creatures to the BARRACKS
The GUARD job sends creatures to the GUARD Post.
Since the nightly build of today (R1150), the BARRACK job has been fixed, and it now correctly sends creatures to the BARRACKS.
This leaves the question on how to assign these jobs.
Current implementation:
Orc:
PrimaryJobs = TRAIN
SecondaryJobs = GUARD
Skeleton:
PrimaryJobs = TRAIN
SecondaryJobs = GROUP
DemonSpawn:
PrimaryJobs = TRAIN
SecondaryJobs = BARRACK
Archer:
PrimaryJobs = MANUFACTURE
SecondaryJobs = GUARD
My suggestion is to modify this, as the GROUP job has no effect. I would leave the DemonSpawn and Archer as they are, but the GROUP job of the skeleton has no effect, so that could be changed into 'BARRACK'. However, the Orc is attracted by Barracks, and the Skeleton is the perfect guard as it doesn't need sleep nor food so I suggest to set it like this:
Orc:
PrimaryJobs = TRAIN
SecondaryJobs = BARRACK
Skeleton:
PrimaryJobs = TRAIN
SecondaryJobs = GUARD
Any opinions on the matter?