Originally Posted by
mefistotelis
The .dat file in KeepertFX is just an output file, generated during build.
Either .po file or character conversion table (char_encoding_tbl_eu.txt) needs to be modified.
I have checked the file gtext_spa.po and it is correctly written:
Code:
#. Generic victory message
#: guitext:0
msgctxt "In-game message"
msgid "Success! The land is yours. Press Space to proceed to the next realm."
msgstr ""
"¡Felicidades! La tierra es tuya. Pulsa espacio para pasar al siguiente reino."
And looking at char_encoding_tbl_eu.txt it is also well:
So, if both are correct... why it is not well shown?