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Thread: Incorrect character in spanish victory message text

  
  1. #11
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Incorrect character in spanish victory message text

    Quote Originally Posted by Ecarus View Post
    This is a minor bug, isnt something really problematic, I had never notice that (I speak spanish too), also, in the forum I think we both are the only who speak spanish.
    I agree it's minor, but I don't think it's a good idea to assume noone outside this forum uses KeeperFX.

    Anyway, I will accept all corrections.

  2. #12
    Ghost
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    Default Re: Incorrect character in spanish victory message text

    Quote Originally Posted by mefistotelis View Post
    Anyway, I will accept all corrections.
    OK, here are!
    Just a note, in the front fonts (folder: font_front_X) the inverted exclamation are well, they didn't make the mistake with these. You can see it in \font_front_hdr_red-64\char_u00a1.png
    Attached Files Attached Files
    Last edited by jomalin; June 25th, 2014 at 10:18.

  3. #13
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Incorrect character in spanish victory message text

    Thanks, I replaced all the files in 'gfx' folder, so all fonts in future versions will have this corrected.

  4. #14
    Beetle Ecarus's Avatar
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    Default Re: Incorrect character in spanish victory message text

    Quote Originally Posted by mefistotelis View Post
    I agree it's minor, but I don't think it's a good idea to assume noone outside this forum uses KeeperFX.
    Well, I dont know if you know but I was translating Ancient Keeper campaign history text to spanish, but I noticed that no body in this forum speak spanish, except me, so I stopped translating (I still have the files)
    Are you saying that I have to continue translating even if no body is going to use it?

  5. #15
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Incorrect character in spanish victory message text

    Quote Originally Posted by Ecarus View Post
    Are you saying that I have to continue translating even if no body is going to use it?
    It is up to you. If you want to translate it, just do it.

    Also, even partial translation can be published.

    Finally, there's no reason to think nobody is going to use a translation. There's, for example, a few people which are contacting me from china - there was none before I added the language.

  6. #16
    Beetle Ecarus's Avatar
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    Default Re: Incorrect character in spanish victory message text

    Quote Originally Posted by mefistotelis View Post
    Finally, there's no reason to think nobody is going to use a translation.
    I was thinking that because I speak spanish, but I play KFX in english, mainly because I want to have a better english and I feel annoying the fact that when Im playing a custom campaign, I was hearing the mentor in spanish and the text in english. As I do that, I was thinking that there more people who does that too, so when I upload the translation, they will never open the game in spanish and will not know that is a translation in spanish.

    Quote Originally Posted by mefistotelis View Post
    There's, for example, a few people which are contacting me from china - there was none before I added the language.
    Thats great, so if I add the translation, maybe more spanish players will come to the forum, as it happened with the chinese.

  7. #17
    Ghost
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    Default Re: Incorrect character in spanish victory message text

    Quote Originally Posted by Ecarus View Post
    Well, I dont know if you know but I was translating Ancient Keeper campaign history text to spanish, but I noticed that no body in this forum speak spanish, except me, so I stopped translating (I still have the files)
    Are you saying that I have to continue translating even if no body is going to use it?
    KeeperFX is algo used by people who is NOT in this forum, a friend of mine that completed the entire game for example...

  8. #18
    KeeperFX Author mefistotelis's Avatar
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    Default Re: Incorrect character in spanish victory message text

    In general, less than 1% of people who are playing a game feels the need to contact someone about it. Greater contact rate may be caused by technical difficulties.

    For fan made remake of old game, the ratio may be a bit higher, but I doubt it exceeds 5%.

    Also, I never claimed that anyone from china registered on this forum.

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